When Is Rust Force Wipe
43,533 playing now

OnlineEU138.201.251.196:28045checked 11m ago

FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases

biweekly wipes vanillamoddedoxide
Players now 0/ 74 0% full
7-day average 0 peak 1
Rank #10,812 top 48% · #2224 in EU
Last wipe 11d ago biweekly schedule
Next wipe 2d 7h Fri 16 Oct, 17:26 UTC

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

025507510010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 48% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 17:26 UTC, in 2d 7h. Its biweekly schedule tag · low confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

2d 7hFri 16 Oct, 17:26 UTC
16d 7hFri 30 Oct, 17:26 UTC
22d 9hThu 5 Nov, 19:00 UTC FW
30d 7hFri 13 Nov, 17:26 UTC
44d 7hFri 27 Nov, 17:26 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:26 UTC11d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 8 on average 1/ 200
35+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 6 on average 2/ 125
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average 2/ 200
РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average 0/ 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average 1/ 300
▶ DRAGON RUST X1 | УютныйEU · groups of 8+ · 1x · biweekly · 3 on average 1/ 500

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

No gather rate appears in the name of FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases. Up to 8 players form a group, which is the game's default. survival is the game mode, the normal game, with gather, build and raid. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Vanilla is its own label: unmodified from Facepunch: the same rates, kits and rules. VAC, Valve's anti-cheat, is enabled.

What is the map for FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases uses a procedural map of size 4,096 with seed 1337, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. It carries the map name Battlefront.

Population

How populated is FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

The current population of FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases is 0, out of 74 slots. Averaging 0 players over seven days, it peaked at 1. In the last 48 hours, the peak hour was 00:00 UTC with an average of 1 players.

Where does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases stand in the rankings of Rust servers?

For player hours in the last seven days, FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases ranks #10,812 overall, #2,224 in Europe, and is in the top 48% of all ranked servers.

Lists and tags

How should you interpret the tags on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

The game's server browser reads these tags from FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases: gmvanilla (Game mode): Vanilla survival gameplay; mp74 (Max players): It holds up to 74 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; EU (Europe): Its place in the server browser is under Europe. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases: EU Rust servers and Rust modded servers, listed live. Its filters on the server list are Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

Where can FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases be found?

The EU tag means FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases lists itself in Europe. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 138.201.251.196:28045.

Is the performance on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases good?

The average server fps over the last 48 hours was 74, with a low of 34. Buildings, deployables and everything else in the world came to a peak of 107,341 entities. At its peak it used 3,149 MB of memory. Players feel lag when fps drops and entity counts climb.

How stable is FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases, and is it online now?

You can connect to FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases at this moment. Its reported uptime shows a restart roughly 8 hours ago. The last 7 full days saw it up 152 of 168 hours, 90% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

On Linux, FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

How often does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases wipe, and when?

The prediction for FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases follows its tag because the wipes on record are too few to confirm the schedule. On Friday 16 October at 17:26 UTC the next wipe is due. It has been running its current world since 11 days 15 hours ago. Its tags carry a wipe schedule of every two weeks.

What happens on wipe day for FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

Its recent wipes averaged 2 players at peak. 44 hours after the latest wipe, the crowd peaked.

Connect

What steps are needed to join FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

Use the console: press F1 in Rust and enter client.connect 138.201.251.196:28045. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://weoxide.host.

Server tags

what each one means

Published as mp74,ptrak,$r?,v2634,^b,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp74
Max players It holds up to 74 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Unmodified from Facepunch: the same rates, kits and rules.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.