When Is Rust Force Wipe
32,821 playing now

OfflineEU138.201.33.101:38015checked 1d ago

CobaltCove.io Testing Branch

biweekly wipes moddedoxidepve
Players now 0/ ?
7-day average 0 peak 1
Rank #13,503 top 61% · #2353 in EU
Last wipe 1d ago biweekly schedule
Next wipe 12d 8h Tue 27 Oct, 15:07 UTC

Players

AveragePeakWipe
00.250.50.75115:0016:0017:00Wiped Tue 13 Oct, 15:07 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020015:0016:0017:00Wiped Tue 13 Oct, 15:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep11 Oct13 Oct15 Oct

Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 27 October, 15:07 UTC, in 12d 8h. Its biweekly schedule tag · low confidence

Usual gap 5.9 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes

Coming wipes

12d 8hTue 27 Oct, 15:07 UTC
21d 12hThu 5 Nov, 19:00 UTC FW
26d 8hTue 10 Nov, 15:07 UTC
40d 8hTue 24 Nov, 15:07 UTC

The first 48 hours of its last wipes

Sat 10 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:07 UTC1d ago – – running 0
Sat 10 Oct, 07:36 UTC4d ago 1 – 3.3 days 1
Thu 1 Oct, 18:51 UTC FW13d ago – – 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average 90/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 48 on average 8/ 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 28 on average 4/ 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 28 on average 15/ 100
[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 25 on average 4/ 100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 25 on average 13/ 200

Quick answers

from the figures on this page

Server rules

What are the rules and settings on CobaltCove.io Testing Branch?

The name of CobaltCove.io Testing Branch gives no gather rate. Up to 10 players are allowed in a group. pve is the game mode, no combat against other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC from Valve is active as anti-cheat.

Which map is running on CobaltCove.io Testing Branch?

A procedural map of size 4,500 with seed 124032105 runs on CobaltCove.io Testing Branch, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Population

How many players are on CobaltCove.io Testing Branch?

At the moment CobaltCove.io Testing Branch is offline, and it was last online 36 hours ago. Averaging 0 players over seven days, it peaked at 1. In the last 48 hours, the peak hour was 17:00 UTC with an average of 0 players.

What is CobaltCove.io Testing Branch's ranking among Rust servers?

For player hours in the last seven days, CobaltCove.io Testing Branch ranks #13,503 overall, #2,353 in Europe, and is in the top 61% of all ranked servers.

Server tags

How should you interpret the tags on CobaltCove.io Testing Branch?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 player slots; ts10 (Group limit): A team may contain up to 10 players; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; EU (Europe): The server browser lists it under Europe from the tags CobaltCove.io Testing Branch publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Who is the operator of CobaltCove.io Testing Branch?

CobaltCove.io Testing Branch and 2 other servers we track publish the same cobaltcove.io hostname, so they are most likely run by the same operator.

Where does CobaltCove.io Testing Branch appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, CobaltCove.io Testing Branch is placed in these lists: EU Rust servers, Rust modded servers, listed live and Best Rust PvE servers. Its filters on the server list are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Server info

Where can CobaltCove.io Testing Branch be found?

In Europe, CobaltCove.io Testing Branch lists itself with the EU tag. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 138.201.33.101:38015.

How smooth is the performance on CobaltCove.io Testing Branch?

The average server fps over the last 48 hours was 140, with a low of 119. The world held as many as 127,847 entities: buildings, deployables and all other objects. 3,444 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

What is the uptime and reliability of CobaltCove.io Testing Branch?

CobaltCove.io Testing Branch is currently offline, with the last sighting 36 hours ago. Its reported uptime shows a restart roughly 2 hours ago. It was up 6 of 168 hours in the last 7 full days, 4% of the time. The first sighting of it by When Is Rust Force Wipe was on 17 September 2026.

What is the Rust version for CobaltCove.io Testing Branch?

The version on CobaltCove.io Testing Branch is Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

On what schedule does CobaltCove.io Testing Branch wipe?

The prediction for CobaltCove.io Testing Branch follows its tag because the wipes on record are too few to confirm the schedule. On Tuesday 27 October at 15:07 UTC the next wipe is due. The world in play now was built 39 hours ago. The tags state that it wipes every two weeks.

What happens on wipe day for CobaltCove.io Testing Branch?

An average of 1 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe.

Join info

How can you connect to CobaltCove.io Testing Branch?

Open Rust, press F1 for the console, then type client.connect 138.201.33.101:38015. Alternatively, use Launch Rust on this page to start Rust via Steam and join. https://cobaltcove.io is its website.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 player slots.
ts10
Group limit A team may contain up to 10 players.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE There is no player-versus-player combat; the world itself is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.