When Is Rust Force Wipe
49,513 playing now

Offline139.100.246.92:28015checked 12h ago

Rust Devblog Server

moddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,886 top 72%
Last wipe 17d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 98/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 35/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 18/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 29/ 700

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Rust Devblog Server?

A gather rate is not given in the name of Rust Devblog Server. The server does not publish a group limit. It runs survival, the default game of gathering, building and raiding. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Carbon on this server. VAC from Valve is not active as anti-cheat.

What map is used on Rust Devblog Server?

Rust Devblog Server uses a procedural map that the game generates.

Player count

How many players are on Rust Devblog Server?

At the moment Rust Devblog Server is offline, and it was last online 12 hours ago. The seven-day average player count is 0.

Where does Rust Devblog Server stand in the rankings of Rust servers?

Rust Devblog Server is in the top 72% of all ranked servers, at #15,886 for player hours over the last seven days.

Lists and tags

What are the tags on Rust Devblog Server and what do they mean?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds up to 10 players; v2362 (Protocol): Joining requires the same protocol version, 2362; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins; hil2cpp (Custom tag): The owner or a plugin created this tag, which is not part of standard Rust; stok (Custom tag): The owner or a plugin created this tag, which is not part of standard Rust from the tags Rust Devblog Server publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Rust Devblog Server appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Rust Devblog Server: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Carbon ^y.

Server details

Where can Rust Devblog Server be found?

No region is published by Rust Devblog Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 139.100.246.92:28015.

How stable is Rust Devblog Server, and is it online now?

Rust Devblog Server is currently offline, with the last sighting 12 hours ago. It was first seen by When Is Rust Force Wipe on 14 October 2026.

Which Rust version is used on Rust Devblog Server?

On Windows, Rust Devblog Server runs Rust network protocol 2362. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

When does Rust Devblog Server wipe?

Its rhythm cannot be told from the wipes of Rust Devblog Server on record, which are too few. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 17 days 10 hours ago.

How to join

What steps are needed to join Rust Devblog Server?

Enter client.connect 139.100.246.92:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds up to 10 players.
v2362
Protocol Joining requires the same protocol version, 2362.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon This server uses Carbon for plugins.

Other

hil2cpp
Custom tag The owner or a plugin created this tag, which is not part of standard Rust.
stok
Custom tag The owner or a plugin created this tag, which is not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.