Offline139.100.251.67:28015checked 26d ago
TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on TEST?
No gather rate appears in the name of TEST. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is disabled.
Which map is running on TEST?
TEST uses a procedural map that the game generates.
Player count
How populated is TEST?
At the moment TEST is offline, and it was last online 26 days 7 hours ago.
Where does TEST stand in the rankings of Rust servers?
TEST is in the top – of all ranked servers, at #15,027 for player hours over the last seven days.
Server tags
What are the tags on TEST and what do they mean?
These tags are set by TEST and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does TEST appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, TEST is placed in these lists: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Where can TEST be found?
There is no region published by TEST. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 139.100.251.67:28015.
What is the uptime and reliability of TEST?
TEST is currently offline, with the last sighting 26 days 7 hours ago. The last 7 full days saw it up 0 of 168 hours, 0% of the time. It was first seen by When Is Rust Force Wipe on 18 September 2026.
What Rust version is TEST on?
On Windows, TEST runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
On what schedule does TEST wipe?
Too few wipes of TEST are recorded for its rhythm to be known. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 26 days 23 hours ago.
How to join
What is the process to join TEST?
Use the console: press F1 in Rust and enter client.connect 139.100.251.67:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.