When Is Rust Force Wipe
34,823 playing now

OnlineEA139.99.124.11:28015checked 12m ago

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla

biweekly wipes vanillaoxide
Players now 5/ 200 2% full
7-day average 9 peak 27
Rank #1,166 top 5% · #124 in EA
Last wipe 12d ago biweekly schedule
Next wipe 1d 13h Thu 15 Oct, 18:03 UTC

Players

AveragePeak
01020304005:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 5% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:03 UTC, in 1d 13h. Its biweekly schedule tag · low confidence

Usual gap 16.1 days between real wipes
Wipe-day peak 30 players, last three wipes
Crowd held 0% else halves by day 10

Coming wipes

1d 13hThu 15 Oct, 18:03 UTC
15d 13hThu 29 Oct, 18:03 UTC
22d 14hThu 5 Nov, 19:00 UTC FW
29d 13hThu 12 Nov, 18:03 UTC
43d 13hThu 26 Nov, 18:03 UTC

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 28, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW12d ago 28 – running 0
Tue 15 Sep, 15:49 UTC28d ago 32 halved by day 10 16.1 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 53 on average 24/ 200
Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 37 on average 6/ 215
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 27 on average 6/ 100
JP ONLY 2WEEK SOLO/DUO/TORIO#83EA · groups of 8+ · biweekly · 10 on average 1/ 60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 3 on average 1/ 100
[JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPEEA · no group limit · biweekly · 3 on average 0/ 100

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

A gather rate is not given in the name of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla. Groups can reach 8 players, the default for the game. It runs survival, the default game of gathering, building and raiding. Raiding and player combat are enabled. It is a community server: the server browser shows it under Community. Plugins number Oxide on this server. Vanilla is its own label: no rates, kits or rules are altered from Facepunch's version. The server has VAC on: Valve's anti-cheat.

What is the map for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla uses a procedural map of size 4,250 with seed 2104024653, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Player stats

How populated is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla holds 5 players of its 200 slots at the moment. Averaging 9 players over seven days, it peaked at 27. The highest average over the last 48 hours occurred at 16:00 UTC, with 22 players.

What position does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla hold in the Rust server rankings?

For player hours in the last seven days, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla ranks #1,166 overall, #124 in Asia, and is in the top 5% of all ranked servers.

Tags

How should you interpret the tags on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp200 (Max players): It holds up to 200 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): No rates, kits or rules are altered from Facepunch's version; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): Its place in the server browser is under East Asia from the tags [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: Best Rust community servers and Vanilla Rust servers, live. Its filters on the server list are Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

What is the location of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

In Asia, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla lists itself with the EA tag. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 139.99.124.11:28015.

What is the performance like on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

It held an average of 113 server fps over the last 48 hours, never below 84. Buildings, deployables and everything else in the world came to a peak of 129,275 entities. 4,756 MB was the highest memory use. What players call lag is low fps plus a rising entity count.

How reliable is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla, and is it currently online?

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is currently up. About 3 hours ago is when it last restarted, based on its reported uptime. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

The version on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

How often does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla wipe, and when?

The prediction for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla follows its tag because the wipes on record are too few to confirm the schedule. The server is due to wipe on Thursday 15 October at 18:03 UTC. The world in play now was built 12 days 10 hours ago. The tags state that it wipes every two weeks.

What can you expect on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla when wipe day arrives?

The recent wipes of this server drew an average peak of 30 players. The peak of the crowd on the latest wipe came 20 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. In the other cases, the crowd dropped below half by day 10.

Connect

What steps are needed to join [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

Enter client.connect 139.99.124.11:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. You can find its website at https://discord.com/invite/G4kV5sDrjr.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Standard survival gameplay.
mp200
Max players It holds up to 200 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla No rates, kits or rules are altered from Facepunch's version.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EA
East Asia Its place in the server browser is under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.