When Is Rust Force Wipe
68,443 playing now

Online139.99.144.117:28014checked 13m ago

UKN.GG - AU Training Grounds - Main

moddedcarbon
Players now 2/ 200 1% full
7-day average 6 peak 48
Rank #1,348 top 6%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 39 players, last three wipes

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 39, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 22:09 UTC24d ago 39 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFAOC · no group limit · 2 on average 0/ 50
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 637 on average 981/ 1500
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 178 on average 188/ 400
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 73 on average 119/ 400
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average 39/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 25 on average 28/ 50

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on UKN.GG - AU Training Grounds - Main?

No gather rate appears in the name of UKN.GG - AU Training Grounds - Main. Up to 500 players are allowed in a group. It runs minigames & battle royale, arenas and parkour, Bedwars and battle royale. It is a Modded listing: the game is changed by plugins or settings. Carbon plugins are in use. VAC from Valve is active as anti-cheat.

Which map is running on UKN.GG - AU Training Grounds - Main?

A procedural map of size 6,000 with seed 1337 runs on UKN.GG - AU Training Grounds - Main, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. The map is named UKN Map.

Player count

How many players are on UKN.GG - AU Training Grounds - Main?

The current population of UKN.GG - AU Training Grounds - Main is 2, out of 200 slots. Averaging 6 players over seven days, it peaked at 48. The highest average over the last 48 hours occurred at 13:00 UTC, with 14 players.

Where does UKN.GG - AU Training Grounds - Main stand in the rankings of Rust servers?

UKN.GG - AU Training Grounds - Main is in the top 6% of all ranked servers, at #1,348 for player hours over the last seven days.

Lists and tags

How should you interpret the tags on UKN.GG - AU Training Grounds - Main?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts500 (Group limit): The maximum team size is 500; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166652 (Build): It runs on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^e (Minigames): Minigames include arenas, Bedwars and parkour; ^d (Combat training): This server provides loot for aim and PvP practice; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins from the tags UKN.GG - AU Training Grounds - Main publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Who operates UKN.GG - AU Training Grounds - Main?

The ukn.gg hostname published by UKN.GG - AU Training Grounds - Main is also used by 14 other servers we track, suggesting the same operator runs them.

Where does UKN.GG - AU Training Grounds - Main appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, UKN.GG - AU Training Grounds - Main is placed in these lists: Oceania Rust servers, Rust modded servers, listed live and Rust combat training servers. Its filters on the server list are Region: Oceania; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Operator and location

What is the location of UKN.GG - AU Training Grounds - Main?

Its name points to Oceania, though UKN.GG - AU Training Grounds - Main publishes no region tag. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 139.99.144.117:28014.

What is the performance like on UKN.GG - AU Training Grounds - Main?

Over the last 48 hours the average was 29 server fps, and the lowest was 12. Buildings, deployables and everything else in the world came to a peak of 5,277 entities. 2,519 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

How stable is UKN.GG - AU Training Grounds - Main, and is it online now?

Right now UKN.GG - AU Training Grounds - Main is up. Its reported uptime shows a restart roughly 8 days 4 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

Which Rust version is used on UKN.GG - AU Training Grounds - Main?

On Windows, UKN.GG - AU Training Grounds - Main runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

How often does UKN.GG - AU Training Grounds - Main wipe, and when?

Its rhythm cannot be told from the wipes of UKN.GG - AU Training Grounds - Main on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 7 days 22 hours ago.

What can you expect on UKN.GG - AU Training Grounds - Main when wipe day arrives?

An average of 39 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 30 hours after the wipe.

Join info

What steps are needed to join UKN.GG - AU Training Grounds - Main?

Open Rust, press F1 for the console, then type client.connect 139.99.144.117:28014. Alternatively, use Launch Rust on this page to start Rust via Steam and join. You can find its website at https://ukn.gg.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs166652,ts500

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The slot count is 200.
ts500
Group limit The maximum team size is 500.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs166652
Build It runs on game build 166652.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames include arenas, Bedwars and parkour.
^d
Combat training This server provides loot for aim and PvP practice.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.