When Is Rust Force Wipe
84,237 playing now

OnlineOC139.99.145.5:28025checked 13m ago

BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|

monthly wipes moddedoxidepve
Players now 1/ 50 2% full
7-day average 2 peak 9
Rank #2,261 top 10% · #56 in OC
Last wipe 12d ago monthly schedule
Next wipe 22d 2h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers, top 25% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence

Wipe-day peak 8 players, last three wipes

Coming wipes

22d 2hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:32 UTC12d ago 8 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 23 on average 7/ 200
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 18 on average 8/ 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 10 on average 12/ 100
State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 2 on average 0/ 40
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable BaseOC · groups of 8+ · monthly · 1 on average 0/ 50
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 10 on average 2/ 50

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

No gather rate appears in the name of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. The game's default group cap of 8 players applies. It runs roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is running on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

A procedural map of size 3,500 with seed 1691757234 runs on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player stats

What is the player count on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| holds 1 players of its 50 slots at the moment. Averaging 2 players over seven days, it peaked at 9. The highest average over the last 48 hours occurred at 07:00 UTC, with 5 players.

Where does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| stand in the rankings of Rust servers?

Over the last seven days, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is #2,261 for player hours, in the top 10% of all ranked servers and #56 in Oceania.

Server tags

How should you interpret the tags on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

The game's server browser reads these tags from BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166652 (Build): The current game build is 166652; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Combat between players is off; the world is the source of danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game; OC (Oceania): In the server browser, this appears under Oceania. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is placed in these lists: Oceania Rust servers, Rust modded servers, listed live, Best Rust PvE servers, Rust roleplay servers, live and Rust zombie servers. Filter Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks to find it on the server list.

Server info

Where can BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| be found?

The OC tag means BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| lists itself in Oceania. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 139.99.145.5:28025.

How smooth is the performance on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

Over the last 48 hours the average was 96 server fps, and the lowest was 74. The world held as many as 98,000 entities: buildings, deployables and all other objects. At its peak it used 3,673 MB of memory. Players feel lag when fps drops and entity counts climb.

What is the uptime and reliability of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

You can connect to BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| at this moment. Its reported uptime shows a restart roughly 2 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What Rust version is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| on?

Rust network protocol 2634 and build 166652 on Windows is what BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

When does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipe?

The force wipe is the only wipe BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. It has been running its current world since 12 days 10 hours ago. Its tags list a monthly wipe schedule.

What happens on wipe day for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

An average of 8 players turned out at the busiest point of its recent wipes. 22 hours after the latest wipe, the crowd peaked.

How to join

How can you connect to BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

Enter client.connect 139.99.145.5:28025 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. https://store.battleserver.gg is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^r,OC,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs166652
Build The current game build is 166652.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks its monthly wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE Combat between players is off; the world is the source of danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category applies: plugins or settings alter the game.

Region

OC
Oceania In the server browser, this appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.