Offline140.122.178.123:28015checked 27d ago
test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on test?
A gather rate is not given in the name of test. Up to 8 players form a group, which is the game's default. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map for test?
The map on test is procedural, made by the game.
Population
How populated is test?
At the moment test is offline, and it was last online 27 days 13 hours ago.
Where does test stand in the rankings of Rust servers?
Over the last seven days, test ranks #15,481 for player hours, placing it in the top – of all ranked servers.
Server tags
How should you interpret the tags on test?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): The default team size is 8; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs163794 (Build): The current game build is 163794; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code from the tags test publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does test appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, test is placed in these lists: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Operator and location
What is the location of test?
There is no region published by test. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 140.122.178.123:28015.
What is the uptime and reliability of test?
The last time test was seen was 27 days 13 hours ago; it is offline right now. It was up 0 of 168 hours in the last 7 full days, 0% of the time. It was first seen by When Is Rust Force Wipe on 17 September 2026.
Which Rust version is used on test?
On Windows, test runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
How often does test wipe, and when?
Too few wipes of test are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 28 days 10 hours ago.
Join info
How can you connect to test?
Use the console: press F1 in Rust and enter client.connect 140.122.178.123:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.