When Is Rust Force Wipe
57,547 playing now

OnlineNA141.11.104.104:28015checked 12m ago

[US] Foundry | Max 4 | PvPvE | Events |

quad biweekly wipes vanillamoddedoxidepve
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,967 top 71% · #1552 in NA
Last wipe 11d ago biweekly schedule
Next wipe 2d 3h Fri 16 Oct, 02:08 UTC

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 84% in NA, and #632 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 02:08 UTC, in 2d 3h. Its biweekly schedule tag · low confidence

Usual gap 0.6 days between real wipes
On rhythm 67% of its recent wipes
Wipe-day peak 0 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

2d 3hFri 16 Oct, 02:08 UTC
16d 3hFri 30 Oct, 02:08 UTC
22d 20hThu 5 Nov, 19:00 UTC FW
30d 3hFri 13 Nov, 02:08 UTC
44d 3hFri 27 Nov, 02:08 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:08 UTC11d ago 0 – running 0
Thu 1 Oct, 11:09 UTC12d ago 0 – 0.6 days 0
Wed 30 Sep, 22:10 UTC13d ago 0 – 0.5 days 0
Thu 17 Sep, 11:10 UTC26d ago 1 halved by day 1 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Bates Legend -True PVE-Full Wipe 10/01-Relaxed Vanilla.NA · quad · biweekly · 3 on average 6/ 50
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 42 on average 49/ 140
TIRust Chill Quad PVENA · quad · monthly · 1 on average 2/ 200
Purrgatory PVE|NO RAID|NO KILL|NO DECAYNA · quad · monthly · 1 on average 0/ 50
BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 10 on average 6/ 50
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|PurgeNA · quad · 5x · biweekly · 6 on average 5/ 100

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on [US] Foundry | Max 4 | PvPvE | Events |?

The name of [US] Foundry | Max 4 | PvPvE | Events | gives no gather rate. Up to 4 players may group together: quad. pve is the game mode, player-versus-player fighting is absent. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. Vanilla is its own label: unmodified from Facepunch: the same rates, kits and rules. The server has VAC on: Valve's anti-cheat.

Which map is running on [US] Foundry | Max 4 | PvPvE | Events |?

A procedural map of size 3,500 with seed 692808606 runs on [US] Foundry | Max 4 | PvPvE | Events |, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player count

How many players are on [US] Foundry | Max 4 | PvPvE | Events |?

The current population of [US] Foundry | Max 4 | PvPvE | Events | is 0, out of 100 slots. The seven-day average player count is 0.

What position does [US] Foundry | Max 4 | PvPvE | Events | hold in the Rust server rankings?

For player hours in the last seven days, [US] Foundry | Max 4 | PvPvE | Events | ranks #15,967 overall, #1,552 in North America, and is in the top 71% of all ranked servers. Among servers in the quad group, it is #632.

Lists and tags

How should you interpret the tags on [US] Foundry | Max 4 | PvPvE | Events |?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp100 (Max players): 100 player slots; ts4 (Group limit): Teams can have no more than 4 players; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167584 (Build): The current game build is 167584; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^p (PvE): In PvE, the world provides the danger, not other players; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; NA (North America): Its place in the server browser is under North America from the tags [US] Foundry | Max 4 | PvPvE | Events | publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does [US] Foundry | Max 4 | PvPvE | Events | appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include [US] Foundry | Max 4 | PvPvE | Events |: Rust modded servers, listed live, Best Rust PvE servers and Rust servers in North America. These filters show it on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

What is the location of [US] Foundry | Max 4 | PvPvE | Events |?

With its NA tag, [US] Foundry | Max 4 | PvPvE | Events | lists itself in North America. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 141.11.104.104:28015.

Is the performance on [US] Foundry | Max 4 | PvPvE | Events | good?

It held an average of 217 server fps over the last 48 hours, never below 192. Buildings, deployables and everything else in the world came to a peak of 68,533 entities. At its peak it used 2,357 MB of memory. What players call lag is low fps plus a rising entity count.

How reliable is [US] Foundry | Max 4 | PvPvE | Events |, and is it currently online?

[US] Foundry | Max 4 | PvPvE | Events | is currently up. Its reported uptime shows a restart roughly 18 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for [US] Foundry | Max 4 | PvPvE | Events |?

On Windows, [US] Foundry | Max 4 | PvPvE | Events | runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

Wipe schedule

When does [US] Foundry | Max 4 | PvPvE | Events | wipe?

The prediction for [US] Foundry | Max 4 | PvPvE | Events | follows its tag because the wipes on record are too few to confirm the schedule. On Friday 16 October at 02:08 UTC the next wipe is due. The world in play now was built 11 days 20 hours ago. The tags state that it wipes every two weeks.

What can you expect on [US] Foundry | Max 4 | PvPvE | Events | when wipe day arrives?

An average of 0 players turned out at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 1.

Connect

What is the process to join [US] Foundry | Max 4 | PvPvE | Events |?

Enter client.connect 141.11.104.104:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,NA,^p,gmrust,cs167584,ts4,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players 100 player slots.
ts4
Group limit Teams can have no more than 4 players.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167584
Build The current game build is 167584.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla Unmodified from Facepunch: the same rates, kits and rules.

Gameplay

^p
PvE In PvE, the world provides the danger, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.