OfflineEU141.224.194.76:28116checked 8d ago
Spyker local maintenance validation
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Spyker local maintenance validation?
The name of Spyker local maintenance validation gives no gather rate. Up to 8 players form a group, which is the game's default. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. It uses the term vanilla for itself: no rates, kits or rules are altered from Facepunch's version. Access is limited to those with premium status. VAC, Valve's anti-cheat, is enabled.
Which map is running on Spyker local maintenance validation?
The map on Spyker local maintenance validation is procedural, made by the game.
Population
How populated is Spyker local maintenance validation?
Spyker local maintenance validation is not online at present; the last time it was seen was 8 days 20 hours ago.
What is Spyker local maintenance validation's ranking among Rust servers?
For player hours in the last seven days, Spyker local maintenance validation ranks #15,941 overall, #2,518 in Europe, and is in the top 71% of all ranked servers.
Lists and tags
What are the tags on Spyker local maintenance validation and what do they mean?
The server browser reads gmrust (Game mode): Standard survival gameplay; mp0 (Max players): 0 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^v (Vanilla): No rates, kits or rules are altered from Facepunch's version; ^q (Premium): Access is limited to those with premium status; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; EU (Europe): In the server browser, this appears under Europe from the tags Spyker local maintenance validation publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Spyker local maintenance validation appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Spyker local maintenance validation is placed in these lists: EU Rust servers and Rust modded servers, listed live. Filter Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks to find it on the server list.
Server details
What is the location of Spyker local maintenance validation?
The EU tag means Spyker local maintenance validation lists itself in Europe. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 141.224.194.76:28116.
How reliable is Spyker local maintenance validation, and is it currently online?
Spyker local maintenance validation is currently offline, with the last sighting 8 days 20 hours ago. The last 7 full days saw it up 0 of 168 hours, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 5 October 2026.
Which Rust version is used on Spyker local maintenance validation?
Rust network protocol 2634 and build 166652 on Windows is what Spyker local maintenance validation runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
When does Spyker local maintenance validation wipe?
The estimate for the next wipe of Spyker local maintenance validation is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world since 8 days 20 hours ago. A monthly wipe schedule is published in its tags.
Connect
How can you connect to Spyker local maintenance validation?
Enter client.connect 141.224.194.76:28116 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. Access is limited to those with premium status.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166652,^q,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^q
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.