Offline142.170.178.68:28015checked 13d ago
test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on test?
A gather rate is not given in the name of test. The game's default group cap of 8 players applies. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. It is a community server: the server browser shows it under Community. VAC from Valve is active as anti-cheat.
Player count
What is the player count on test?
Right now test is offline, with its last appearance 13 days 5 hours ago.
What position does test hold in the Rust server rankings?
Over the last seven days, test ranks #15,258 for player hours, placing it in the top 65% of all ranked servers.
Lists and tags
What are the tags on test and what do they mean?
The server browser reads gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): The default team size is 8; v2633 (Protocol): Joining requires the same protocol version, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set from the tags test publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does test appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include test: Best Rust community servers. These filters show it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What is the location of test?
There is no region published by test. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 142.170.178.68:28015.
How reliable is test, and is it currently online?
The last time test was seen was 13 days 5 hours ago; it is offline right now. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. First seen by When Is Rust Force Wipe on 1 October 2026.
Which Rust version is used on test?
The version on test is Rust network protocol 2633 and build 165217, on Windows. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
How often does test wipe, and when?
The wipes of test on record are too few to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 35 days 5 hours ago.
Connect
What is the process to join test?
Open Rust, press F1 for the console, then type client.connect 142.170.178.68:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.