Online144.126.149.74:28600checked 11m ago
Devil-Is-King
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 09:30 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Devil-Is-King?
No gather rate appears in the name of Devil-Is-King. Up to 8 players form a group, which is the game's default. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. It uses the term vanilla for itself: unmodified from Facepunch: the same rates, kits and rules. Access is limited to those with premium status. The server has VAC on: Valve's anti-cheat.
Which map is running on Devil-Is-King?
Devil-Is-King uses a procedural map of size 2,000 with seed 69676967, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player stats
What is the player count on Devil-Is-King?
The current population of Devil-Is-King is 0, out of 50 slots. The seven-day average player count is 0.
Where does Devil-Is-King stand in the rankings of Rust servers?
Devil-Is-King is in the top 71% of all ranked servers, at #15,960 for player hours over the last seven days.
Lists and tags
What are the tags on Devil-Is-King and what do they mean?
The server browser reads gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^q (Premium): Access is limited to those with premium status; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags Devil-Is-King publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Devil-Is-King appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Devil-Is-King is placed in these lists: Rust modded servers, listed live. Filter Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week to find it on the server list.
Operator and location
What is the location of Devil-Is-King?
Region: not published by Devil-Is-King. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 144.126.149.74:28600.
How smooth is the performance on Devil-Is-King?
It held an average of 60 server fps over the last 48 hours, never below 55. The world held as many as 47,121 entities: buildings, deployables and all other objects. Memory use peaked at 2,054 MB. When fps is low and entities climb, players feel it as lag.
How stable is Devil-Is-King, and is it online now?
Right now Devil-Is-King is up. The uptime it reports puts the last restart at about 4 days 22 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What Rust version is Devil-Is-King on?
Rust network protocol 2634 and build 167398 on Windows is what Devil-Is-King runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
When does Devil-Is-King wipe?
Once a month, Devil-Is-King wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 6 days ago. A monthly wipe schedule is published in its tags.
What can you expect on Devil-Is-King when wipe day arrives?
An average of 0 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe.
How to join
What steps are needed to join Devil-Is-King?
Use the console: press F1 in Rust and enter client.connect 144.126.149.74:28600. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. Access is limited to those with premium status.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167398,^q,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^q
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
