When Is Rust Force Wipe
64,540 playing now

Online144.202.49.95:28015checked 13m ago

PotatoServer.Live | PvE RPG Zombies & Bosses

monthly wipes moddedoxidepve
Players now 0/ 100 0% full
7-day average 0 peak 2
Rank #6,929 top 31%
Last wipe 3d ago monthly schedule
Next wipe 22d 21h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence

Usual gap 23.8 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

22d 21hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Sat 10 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 04:19 UTC3d ago 2 – running 0
Wed 16 Sep, 10:10 UTC27d ago 2 halved by day 1 23.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average 55/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average 80/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average 81/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 51/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average 57/ 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 64/ 150

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on PotatoServer.Live | PvE RPG Zombies & Bosses?

A gather rate is not given in the name of PotatoServer.Live | PvE RPG Zombies & Bosses. Up to 8 players form a group, which is the game's default. roleplay is the game mode, roleplay with towns, jobs and rules. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.

What is the map for PotatoServer.Live | PvE RPG Zombies & Bosses?

PotatoServer.Live | PvE RPG Zombies & Bosses uses a procedural map of size 4,500 with seed 6738, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Population

What is the player count on PotatoServer.Live | PvE RPG Zombies & Bosses?

PotatoServer.Live | PvE RPG Zombies & Bosses holds 0 players of its 100 slots at the moment. Averaging 0 players over seven days, it peaked at 2. The highest average over the last 48 hours occurred at 05:00 UTC, with 1 players.

Where does PotatoServer.Live | PvE RPG Zombies & Bosses stand in the rankings of Rust servers?

PotatoServer.Live | PvE RPG Zombies & Bosses is in the top 31% of all ranked servers, at #6,929 for player hours over the last seven days.

Tags

How should you interpret the tags on PotatoServer.Live | PvE RPG Zombies & Bosses?

The game's server browser reads these tags from PotatoServer.Live | PvE RPG Zombies & Bosses: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): It holds up to 100 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^r (Roleplay): This server is for roleplay; ^p (PvE): Combat between players is off; the world is the source of danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does PotatoServer.Live | PvE RPG Zombies & Bosses appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature PotatoServer.Live | PvE RPG Zombies & Bosses: Rust modded servers, listed live, Best Rust PvE servers, Rust roleplay servers, live and Rust zombie servers. These filters show it on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server info

Where can PotatoServer.Live | PvE RPG Zombies & Bosses be found?

Region: not published by PotatoServer.Live | PvE RPG Zombies & Bosses. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 144.202.49.95:28015.

How smooth is the performance on PotatoServer.Live | PvE RPG Zombies & Bosses?

It held an average of 91 server fps over the last 48 hours, never below 69. The world held as many as 113,514 entities: buildings, deployables and all other objects. 4,991 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

How stable is PotatoServer.Live | PvE RPG Zombies & Bosses, and is it online now?

Right now PotatoServer.Live | PvE RPG Zombies & Bosses is up. Its reported uptime shows a restart roughly 3 days 10 hours ago. It was up 153 of 168 hours in the last 7 full days, 91% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for PotatoServer.Live | PvE RPG Zombies & Bosses?

The version on PotatoServer.Live | PvE RPG Zombies & Bosses is Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game; Steam updates it for you.

Wipe schedule

How often does PotatoServer.Live | PvE RPG Zombies & Bosses wipe, and when?

Once a month, PotatoServer.Live | PvE RPG Zombies & Bosses wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. It has been running its current world since 3 days 17 hours ago. Its tags list a monthly wipe schedule.

What can you expect on PotatoServer.Live | PvE RPG Zombies & Bosses when wipe day arrives?

The recent wipes of this server drew an average peak of 2 players. 7 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 1.

How to join

What steps are needed to join PotatoServer.Live | PvE RPG Zombies & Bosses?

Enter client.connect 144.202.49.95:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. https://PotatoServer.Live is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players It holds up to 100 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, together with the force wipe.

Gameplay

^r
Roleplay This server is for roleplay.
^p
PvE Combat between players is off; the world is the source of danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.