Offline145.224.72.249:20000checked 15d ago
test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on test?
A gather rate is not given in the name of test. Groups can reach 8 players, the default for the game. It runs survival, gather, build, raid: the standard game. Raiding and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is disabled.
Which map is running on test?
A procedural map runs on test, generated by the game.
Population
How populated is test?
test is not online at present; the last time it was seen was 15 days 7 hours ago.
Where does test stand in the rankings of Rust servers?
Over the last seven days, test ranks #15,577 for player hours, placing it in the top 65% of all ranked servers.
Tags
What is the meaning of the tags on test?
These tags are set by test and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size is 8; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does test appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, test is placed in these lists: Best Rust community servers. Filter Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more to find it on the server list.
Server details
What is the location of test?
There is no region published by test. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 145.224.72.249:20000.
How reliable is test, and is it currently online?
The last time test was seen was 15 days 7 hours ago; it is offline right now. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 28 September 2026.
What Rust version is test on?
The version on test is Rust network protocol 2633 and build 165217, on Windows. Steam updates your game, but you need the same protocol to join.
Wipe info
When does test wipe?
Too few wipes of test are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 32 days 7 hours ago.
Connect
How can you connect to test?
Enter client.connect 145.224.72.249:20000 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.