Online145.239.232.105:27016checked 6m ago
[DEV] Fireabend
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 08:11 UTC25m ago | – | – | – | 0 |
| Tue 13 Oct, 08:11 UTC1d ago | – | – | – | 0 |
| Mon 12 Oct, 08:11 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 08:11 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 08:11 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 08:11 UTC5d ago | – | – | – | 0 |
| Thu 8 Oct, 08:11 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 08:10 UTC7d ago | – | – | – | 0 |
| Tue 6 Oct, 08:11 UTC8d ago | – | – | – | 0 |
| Mon 5 Oct, 08:11 UTC9d ago | – | – | – | 0 |
| Sun 4 Oct, 08:11 UTC10d ago | – | – | – | 0 |
| Sat 3 Oct, 08:11 UTC11d ago | – | – | – | 0 |
| Fri 2 Oct, 08:11 UTC12d ago | – | – | – | 0 |
| Thu 1 Oct, 17:57 UTC FW12d ago | – | – | – | 0 |
| Thu 1 Oct, 08:11 UTC13d ago | – | – | – | 0 |
| Wed 30 Sep, 08:10 UTC14d ago | – | – | – | 0 |
| Tue 29 Sep, 08:11 UTC15d ago | – | – | – | 0 |
| Mon 28 Sep, 09:43 UTC15d ago | – | – | – | 0 |
| Mon 28 Sep, 08:11 UTC16d ago | – | – | – | 0 |
| Sun 27 Sep, 19:10 UTC16d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on [DEV] Fireabend?
The name of [DEV] Fireabend gives no gather rate. Up to 8 players form a group, which is the game's default. It runs survival, the default game of gathering, building and raiding. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. Vanilla is its own label: no rates, kits or rules are altered from Facepunch's version. VAC from Valve is active as anti-cheat.
What map is used on [DEV] Fireabend?
A procedural map of size 3,750 with seed 55555 runs on [DEV] Fireabend, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. The name of the map is Custom Map.
Population
What is the player count on [DEV] Fireabend?
[DEV] Fireabend currently has 0 players on it. The seven-day average player count is 0.
What is [DEV] Fireabend's ranking among Rust servers?
[DEV] Fireabend is in the top 72% of all ranked servers, at #15,966 for player hours over the last seven days.
Tags
What are the tags on [DEV] Fireabend and what do they mean?
The server browser reads gmvanilla (Game mode): Vanilla survival gameplay; mp0 (Max players): The slot count is 0; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^v (Vanilla): No rates, kits or rules are altered from Facepunch's version; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags [DEV] Fireabend publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does [DEV] Fireabend appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include [DEV] Fireabend: Rust modded servers, listed live. Filter Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days to find it on the server list.
Operator and location
What is the location of [DEV] Fireabend?
Region: not published by [DEV] Fireabend. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 145.239.232.105:27016.
What is the performance like on [DEV] Fireabend?
It held an average of 202 server fps over the last 48 hours, never below 162. Buildings, deployables and everything else in the world came to a peak of 82,254 entities. At its peak it used 2,897 MB of memory. Players feel lag when fps drops and entity counts climb.
How reliable is [DEV] Fireabend, and is it currently online?
You can connect to [DEV] Fireabend at this moment. About 22 hours ago is when it last restarted, based on its reported uptime. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 23 September 2026.
What is the Rust version for [DEV] Fireabend?
On Linux, [DEV] Fireabend runs Rust network protocol 2634 and build 167584. Steam updates your game, but you need the same protocol to join.
Wipe days
How often does [DEV] Fireabend wipe, and when?
None of the resets on [DEV] Fireabend is a wipe. It makes a new world every few hours and keeps no wipe schedule.
Connect
What is the process to join [DEV] Fireabend?
Enter client.connect 145.239.232.105:27016 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp0
ts8
v2634
cs167584
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.