When Is Rust Force Wipe
69,550 playing now

Online146.0.46.152:28015checked 9m ago

4Netplayers Rust Ritterhuder-Server

pve
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #7,912 top 35%
Last wipe 6d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 64 on average 76/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 54 on average 48/ 200
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 41 on average 42/ 200
JP Infinity Connect PvEEA · groups of 8+ · monthly · 33 on average 8/ 300
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 30 on average 14/ 200
Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average 10/ 100

Quick answers

from the figures on this page

Server rules

What are the rules and settings on 4Netplayers Rust Ritterhuder-Server?

A gather rate is not given in the name of 4Netplayers Rust Ritterhuder-Server. Up to 8 players form a group, which is the game's default. pve is the game mode, player-versus-player fighting is absent. The server browser lists it under Community. VAC from Valve is active as anti-cheat.

What is the map for 4Netplayers Rust Ritterhuder-Server?

4Netplayers Rust Ritterhuder-Server uses a procedural map of size 4,000 with seed 1234567890, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player count

What is the player count on 4Netplayers Rust Ritterhuder-Server?

On 4Netplayers Rust Ritterhuder-Server, 0 of 10 slots are filled right now. The seven-day average is 0 players, with a peak of 1.

What is 4Netplayers Rust Ritterhuder-Server's ranking among Rust servers?

Over the last seven days, 4Netplayers Rust Ritterhuder-Server ranks #7,912 for player hours, placing it in the top 35% of all ranked servers.

Lists and tags

How should you interpret the tags on 4Netplayers Rust Ritterhuder-Server?

The game's server browser reads these tags from 4Netplayers Rust Ritterhuder-Server: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The current game build is 167398; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^p (PvE): In PvE, the world provides the danger, not other players. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does 4Netplayers Rust Ritterhuder-Server appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature 4Netplayers Rust Ritterhuder-Server: Best Rust community servers and Best Rust PvE servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

Server info

What is the location of 4Netplayers Rust Ritterhuder-Server?

Region: not published by 4Netplayers Rust Ritterhuder-Server. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 146.0.46.152:28015.

How smooth is the performance on 4Netplayers Rust Ritterhuder-Server?

It held an average of 30 server fps over the last 48 hours, never below 26. Buildings, deployables and everything else in the world came to a peak of 89,884 entities. Memory use peaked at 2,528 MB. Players feel lag when fps drops and entity counts climb.

How reliable is 4Netplayers Rust Ritterhuder-Server, and is it currently online?

4Netplayers Rust Ritterhuder-Server is currently up. The uptime it reports puts the last restart at about 40 hours ago. It was up for 120 of the last 5 full days' 120 hours, 100% of the time. First seen by When Is Rust Force Wipe on 7 October 2026.

What Rust version is 4Netplayers Rust Ritterhuder-Server on?

The version on 4Netplayers Rust Ritterhuder-Server is Rust network protocol 2634 and build 167398, on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

How often does 4Netplayers Rust Ritterhuder-Server wipe, and when?

Too few wipes of 4Netplayers Rust Ritterhuder-Server are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 6 days 10 hours ago.

Connect

What steps are needed to join 4Netplayers Rust Ritterhuder-Server?

Enter client.connect 146.0.46.152:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players It holds up to 10 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The current game build is 167398.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Gameplay

^p
PvE In PvE, the world provides the danger, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.