When Is Rust Force Wipe
34,349 playing now

Offline146.59.0.52:24900checked 9d ago

4Netplayers RustWorld

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,962 top 71%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 13.5 days between real wipes
Wipe-day peak 0 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 07:35 UTC9d ago 0 – running 0
Sun 20 Sep, 19:45 UTC23d ago 1 halved by day 1 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 164/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average 89/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average 342/ 400
Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average 107/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 19/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 95/ 125

Quick answers

from the figures on this page

Server rules

What are the rules and settings on 4Netplayers RustWorld?

The name of 4Netplayers RustWorld gives no gather rate. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server: the server browser shows it under Community. VAC from Valve is active as anti-cheat.

Which map is running on 4Netplayers RustWorld?

4Netplayers RustWorld uses a procedural map of size 3,500 with seed 1234567890, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player stats

How many players are on 4Netplayers RustWorld?

At the moment 4Netplayers RustWorld is offline, and it was last online 9 days 8 hours ago.

What is 4Netplayers RustWorld's ranking among Rust servers?

4Netplayers RustWorld is in the top 71% of all ranked servers, at #15,962 for player hours over the last seven days.

Server tags

How should you interpret the tags on 4Netplayers RustWorld?

The game's server browser reads these tags from 4Netplayers RustWorld: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166652 (Build): It runs on game build 166652; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does 4Netplayers RustWorld appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature 4Netplayers RustWorld: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Operator and location

Where can 4Netplayers RustWorld be found?

No region is published by 4Netplayers RustWorld. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 146.59.0.52:24900.

What is the uptime and reliability of 4Netplayers RustWorld?

The last time 4Netplayers RustWorld was seen was 9 days 8 hours ago; it is offline right now. It was up 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

Which Rust version is used on 4Netplayers RustWorld?

Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers RustWorld runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

When does 4Netplayers RustWorld wipe?

The wipes of 4Netplayers RustWorld on record are too few to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 9 days 21 hours ago.

What can you expect on 4Netplayers RustWorld when wipe day arrives?

The recent wipes of this server drew an average peak of 0 players. The peak of the crowd on the latest wipe came 0 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. Otherwise, the crowd fell below half by day 1.

Join info

What is the process to join 4Netplayers RustWorld?

Open Rust, press F1 for the console, then type client.connect 146.59.0.52:24900. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs166652
Build It runs on game build 166652.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.