Online146.59.55.102:32700checked 12m ago
4Netplayers Rikerowe Granie
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, and #445 of the quad servers (top 55%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 06:09 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on 4Netplayers Rikerowe Granie?
A gather rate is not given in the name of 4Netplayers Rikerowe Granie. A maximum of 4 players per group, namely quad. It runs softcore, Facepunch's softer mode: some loot is kept. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is running on 4Netplayers Rikerowe Granie?
A procedural map of size 4,000 with seed 1234567890 runs on 4Netplayers Rikerowe Granie, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player count
What is the player count on 4Netplayers Rikerowe Granie?
On 4Netplayers Rikerowe Granie, 0 of 10 slots are filled right now. The seven-day average is 0 players, with a peak of 1.
Where does 4Netplayers Rikerowe Granie stand in the rankings of Rust servers?
4Netplayers Rikerowe Granie is in the top 37% of all ranked servers, at #8,102 for player hours over the last seven days. It holds #445 among quad servers.
Lists and tags
How should you interpret the tags on 4Netplayers Rikerowe Granie?
The game's server browser reads these tags from 4Netplayers Rikerowe Granie: gmsoftcore (Game mode): Softcore rules apply here; mp10 (Max players): It holds up to 10 players; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does 4Netplayers Rikerowe Granie appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, 4Netplayers Rikerowe Granie is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
Operator and location
What is the location of 4Netplayers Rikerowe Granie?
No region is published by 4Netplayers Rikerowe Granie. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 146.59.55.102:32700.
What is the performance like on 4Netplayers Rikerowe Granie?
The average server fps over the last 48 hours was 30, with a low of 25. The world held as many as 90,405 entities: buildings, deployables and all other objects. Memory use peaked at 2,677 MB. When fps is low and entities climb, players feel it as lag.
What is the uptime and reliability of 4Netplayers Rikerowe Granie?
You can connect to 4Netplayers Rikerowe Granie at this moment. The uptime it reports puts the last restart at about 43 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
What Rust version is 4Netplayers Rikerowe Granie on?
Rust network protocol 2634 and build 167584 on Linux is what 4Netplayers Rikerowe Granie runs. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
When does 4Netplayers Rikerowe Granie wipe?
Its rhythm cannot be told from the wipes of 4Netplayers Rikerowe Granie on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 8 days 20 hours ago.
What happens on wipe day for 4Netplayers Rikerowe Granie?
The recent wipes of this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
How to join
What is the process to join 4Netplayers Rikerowe Granie?
Open Rust, press F1 for the console, then type client.connect 146.59.55.102:32700. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmsoftcore,cs167584,ts4,^o^z
Game
gmsoftcore
mp10
ts4
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.