Online148.113.24.107:28160checked 11m ago
A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 14:55 UTC1d ago | – | – | – | 0 |
| Tue 13 Oct, 14:38 UTC1d ago | – | – | – | 0 |
| Mon 12 Oct, 08:23 UTC2d ago | – | – | – | 1 |
| Sun 11 Oct, 15:10 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 10:42 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 08:41 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 06:36 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 06:24 UTC3d ago | – | – | – | 0 |
| Thu 8 Oct, 11:37 UTC6d ago | – | – | – | 1 |
| Thu 8 Oct, 09:54 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 16:50 UTC7d ago | – | – | – | 1 |
| Wed 7 Oct, 15:34 UTC7d ago | – | – | – | 1 |
| Wed 7 Oct, 14:39 UTC7d ago | – | – | – | 0 |
| Wed 7 Oct, 13:16 UTC7d ago | – | – | – | 1 |
| Wed 7 Oct, 12:06 UTC7d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. VAC from Valve is active as anti-cheat.
What map is used on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 50000, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player stats
What is the player count on A Shockbyte Rust Server?
A Shockbyte Rust Server holds 0 players of its 1 slots at the moment. Averaging 0 players over seven days, it peaked at 1. The highest average over the last 48 hours occurred at 15:00 UTC, with 1 players.
What position does A Shockbyte Rust Server hold in the Rust server rankings?
A Shockbyte Rust Server is in the top 32% of all ranked servers, at #7,057 for player hours over the last seven days.
Server tags
What is the meaning of the tags on A Shockbyte Rust Server?
These tags are set by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp1 (Max players): 1 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does A Shockbyte Rust Server appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature A Shockbyte Rust Server: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
Where can A Shockbyte Rust Server be found?
Region: not published by A Shockbyte Rust Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 148.113.24.107:28160.
How smooth is the performance on A Shockbyte Rust Server?
It held an average of 459 server fps over the last 48 hours, never below 388. The world held as many as 48,619 entities: buildings, deployables and all other objects. Memory use peaked at 3,323 MB. What players call lag is low fps plus a rising entity count.
How stable is A Shockbyte Rust Server, and is it online now?
Right now A Shockbyte Rust Server is up. Its reported uptime shows a restart roughly 29 hours ago. The last 6 full days saw it up 144 of 144 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 7 October 2026.
Which Rust version is used on A Shockbyte Rust Server?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
How often does A Shockbyte Rust Server wipe, and when?
A Shockbyte Rust Server does not keep a wipe schedule: it makes a new world every few hours, and none of those resets is a wipe.
Connect
What steps are needed to join A Shockbyte Rust Server?
Open Rust, press F1 for the console, then type client.connect 148.113.24.107:28160. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.