When Is Rust Force Wipe
40,613 playing now

Online15.204.68.159:23609checked 9m ago

A Shockbyte Rust Server

Players now 0/ 2 0% full
7-day average 0 peak 1
Rank #15,612 top 70%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:55 UTC11d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 154/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average 96/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average 475/ 525
Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average 94/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 25/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 107/ 150

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on A Shockbyte Rust Server?

A gather rate is not given in the name of A Shockbyte Rust Server. Groups can reach 8 players, the default for the game. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. It is a community server: the server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.

What map is used on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player count

How many players are on A Shockbyte Rust Server?

The current population of A Shockbyte Rust Server is 0, out of 2 slots. The seven-day average is 0 players, with a peak of 1.

Where does A Shockbyte Rust Server stand in the rankings of Rust servers?

A Shockbyte Rust Server is in the top 70% of all ranked servers, at #15,612 for player hours over the last seven days.

Lists and tags

How should you interpret the tags on A Shockbyte Rust Server?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166652 (Build): The current game build is 166652; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set from the tags A Shockbyte Rust Server publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does A Shockbyte Rust Server appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature A Shockbyte Rust Server: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the location of A Shockbyte Rust Server?

Region: not published by A Shockbyte Rust Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 15.204.68.159:23609.

What is the performance like on A Shockbyte Rust Server?

Over the last 48 hours the average was 252 server fps, and the lowest was 234. Buildings, deployables and everything else in the world came to a peak of 8,256 entities. At its peak it used 3,043 MB of memory. What players call lag is low fps plus a rising entity count.

How stable is A Shockbyte Rust Server, and is it online now?

Right now A Shockbyte Rust Server is up. About 11 days 8 hours ago is when it last restarted, based on its reported uptime. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 3 October 2026.

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

When does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 11 days 10 hours ago.

What can you expect on A Shockbyte Rust Server when wipe day arrives?

Its recent wipes averaged 2 players at peak. 0 hours after the latest wipe, the crowd peaked.

Join info

How can you connect to A Shockbyte Rust Server?

Use the console: press F1 in Rust and enter client.connect 15.204.68.159:23609. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Joining requires the same protocol version, 2634.
cs166652
Build The current game build is 166652.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.