Offline15.204.68.234:28015checked 2h ago
Jack&cooper
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:48 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 22:33 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 20:38 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 20:27 UTC2d ago | – | – | – | 1 |
| Mon 12 Oct, 18:58 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 17:29 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 17:22 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 17:07 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 16:55 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 16:37 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 22:31 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 18:32 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 17:48 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 17:30 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 15:19 UTC4d ago | – | – | – | 1 |
| Sat 10 Oct, 14:34 UTC4d ago | – | – | – | 0 |
| Sat 10 Oct, 13:58 UTC4d ago | – | – | – | 1 |
| Fri 9 Oct, 21:54 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 21:47 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 21:28 UTC5d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Jack&cooper?
A gather rate is not given in the name of Jack&cooper. Groups can reach 8 players, the default for the game. survival is the game mode, gather, build, raid: the standard game. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. VAC from Valve is active as anti-cheat.
What is the map for Jack&cooper?
A procedural map of size 4,500 with seed 385129667 runs on Jack&cooper, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Population
How populated is Jack&cooper?
Jack&cooper is not online at present; the last time it was seen was 2 hours ago. Averaging 1 players over seven days, it peaked at 1. In the last 48 hours, the peak hour was 15:00 UTC with an average of 1 players.
What position does Jack&cooper hold in the Rust server rankings?
Over the last seven days, Jack&cooper ranks #5,747 for player hours, placing it in the top 26% of all ranked servers.
Server tags
How should you interpret the tags on Jack&cooper?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags Jack&cooper publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Jack&cooper appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature Jack&cooper: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Operator and location
Where can Jack&cooper be found?
There is no region published by Jack&cooper. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 15.204.68.234:28015.
Is the performance on Jack&cooper good?
Over the last 48 hours the average was 356 server fps, and the lowest was 256. The world held as many as 111,309 entities: buildings, deployables and all other objects. Memory use peaked at 4,453 MB. Players feel lag when fps drops and entity counts climb.
What is the uptime and reliability of Jack&cooper?
Right now Jack&cooper is down; the last sighting was 2 hours ago. The uptime it reports puts the last restart at about 37 minutes ago. It was up for 36 of the last 7 full days' 168 hours, 21% of the time. First seen by When Is Rust Force Wipe on 7 October 2026.
What is the Rust version for Jack&cooper?
On Linux, Jack&cooper runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
When does Jack&cooper wipe?
Jack&cooper does not keep a wipe schedule: it makes a new world every few hours, and none of those resets is a wipe.
Connect
What steps are needed to join Jack&cooper?
Enter client.connect 15.204.68.234:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.