Offline15.204.83.240:20999checked 1d ago
typical test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on typical test?
No gather rate appears in the name of typical test. The game's default group cap of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Oxide on this server. The server has VAC on: Valve's anti-cheat.
What map is used on typical test?
The map on typical test is procedural, of size 1,000 and seed 6738, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Population
How many players are on typical test?
typical test is not online at present; the last time it was seen was 28 hours ago. The seven-day average player count is 0.
Where does typical test stand in the rankings of Rust servers?
Over the last seven days, typical test ranks #15,912 for player hours, placing it in the top 72% of all ranked servers.
Server tags
What is the meaning of the tags on typical test?
The game's server browser reads these tags from typical test: gmrust (Game mode): It offers the standard Rust survival experience; mp100 (Max players): It holds up to 100 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): The current game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does typical test appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include typical test: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week to find it on the server list.
Operator and location
What is the location of typical test?
Region: not published by typical test. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 15.204.83.240:20999.
How smooth is the performance on typical test?
Over the last 48 hours the average was 240 server fps, and the lowest was 240. The world held as many as 3,771 entities: buildings, deployables and all other objects. 736 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.
What is the uptime and reliability of typical test?
The last time typical test was seen was 28 hours ago; it is offline right now. About 2 days 1 hours ago is when it last restarted, based on its reported uptime. It was up 45 of 72 hours in the last 3 full days, 62% of the time. The first sighting of it by When Is Rust Force Wipe was on 11 October 2026.
What is the Rust version for typical test?
On Linux, typical test runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
When does typical test wipe?
Too few wipes of typical test are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 3 days 7 hours ago.
Connect
How can you connect to typical test?
Use the console: press F1 in Rust and enter client.connect 15.204.83.240:20999. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.