Online15.235.23.21:29228checked 9m ago
RE:WORLD
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:09 UTC12d ago | 2 | – | running | 0 |
| Thu 1 Oct, 02:03 UTC13d ago | 2 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on RE:WORLD?
The name of RE:WORLD gives no gather rate. Groups can reach 8 players, the default for the game. pve is the game mode, no combat against other players. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is running on RE:WORLD?
The map on RE:WORLD is procedural, of size 3,000 and seed 847293615, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player stats
How populated is RE:WORLD?
On RE:WORLD, 1 of 25 slots are filled right now. Averaging 1 players over seven days, it peaked at 5. The highest average over the last 48 hours occurred at 02:00 UTC, with 2 players.
What position does RE:WORLD hold in the Rust server rankings?
RE:WORLD is in the top 18% of all ranked servers, at #3,999 for player hours over the last seven days.
Lists and tags
How should you interpret the tags on RE:WORLD?
The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp25 (Max players): It holds up to 25 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^p (PvE): In PvE, the world provides the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game from the tags RE:WORLD publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does RE:WORLD appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature RE:WORLD: Rust modded servers, listed live and Best Rust PvE servers. Its filters on the server list are Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
Where can RE:WORLD be found?
There is no region published by RE:WORLD. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 15.235.23.21:29228.
Is the performance on RE:WORLD good?
Over the last 48 hours the average was 59 server fps, and the lowest was 49. The world held as many as 54,091 entities: buildings, deployables and all other objects. At its peak it used 3,555 MB of memory. Players feel lag when fps drops and entity counts climb.
How stable is RE:WORLD, and is it online now?
Right now RE:WORLD is up. The uptime it reports puts the last restart at about 13 hours ago. It was up for 156 of the last 7 full days' 168 hours, 93% of the time. First seen by When Is Rust Force Wipe on 1 October 2026.
Which Rust version is used on RE:WORLD?
On Linux, RE:WORLD runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
On what schedule does RE:WORLD wipe?
The force wipe is the only wipe RE:WORLD takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was built 12 days 22 hours ago. A monthly wipe schedule is published in its tags.
What happens on wipe day for RE:WORLD?
Its recent wipes averaged 2 players at peak. The peak of the crowd on the latest wipe came 0 hours after the wipe.
Join info
What is the process to join RE:WORLD?
Use the console: press F1 in Rust and enter client.connect 15.235.23.21:29228. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp25,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp25
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.