When Is Rust Force Wipe
67,113 playing now

Online150.252.190.81:28015checked 10m ago

Ashes We Return

Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #6,423 top 29%
Last wipe 3d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k11 Oct12 Oct13 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average 381/ 450
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average 315/ 350
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average 325/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average 311/ 350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 37/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 309/ 450

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on Ashes We Return?

A gather rate is not given in the name of Ashes We Return. The game's default group cap of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are enabled. It is a community server: the server browser shows it under Community. VAC from Valve is active as anti-cheat.

What map is used on Ashes We Return?

The map on Ashes We Return is procedural, of size 3,000 and seed 1337, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player count

How many players are on Ashes We Return?

Ashes We Return holds 0 players of its 50 slots at the moment. Averaging 0 players over seven days, it peaked at 2. In the last 48 hours, the peak hour was 21:00 UTC with an average of 1 players.

What position does Ashes We Return hold in the Rust server rankings?

Over the last seven days, Ashes We Return ranks #6,423 for player hours, placing it in the top 29% of all ranked servers.

Tags

What is the meaning of the tags on Ashes We Return?

These tags are set by Ashes We Return and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Ashes We Return appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Ashes We Return is placed in these lists: Best Rust community servers. Filter Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week to find it on the server list.

Server info

What is the location of Ashes We Return?

There is no region published by Ashes We Return. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 150.252.190.81:28015.

How smooth is the performance on Ashes We Return?

The average server fps over the last 48 hours was 30, with a low of 8. The world held as many as 48,190 entities: buildings, deployables and all other objects. Memory use peaked at 2,193 MB. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of Ashes We Return?

You can connect to Ashes We Return at this moment. About 3 days 14 hours ago is when it last restarted, based on its reported uptime. It was up 48 of 48 hours in the last 2 full days, 100% of the time. First seen by When Is Rust Force Wipe on 11 October 2026.

What is the Rust version for Ashes We Return?

Rust network protocol 2634 and build 167398 on Windows is what Ashes We Return runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

When does Ashes We Return wipe?

Its rhythm cannot be told from the wipes of Ashes We Return on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 3 days 16 hours ago.

Connect

How can you connect to Ashes We Return?

Use the console: press F1 in Rust and enter client.connect 150.252.190.81:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.