When Is Rust Force Wipe
57,829 playing now

OfflineNA152.232.231.170:28015checked 2d ago

LIVECOPY TEST - DO NOT JOIN

monthly wipes vanillamoddedoxidepve
Players now 0/ 20 0% full
7-day average 0 peak 1
Rank #12,088 top 54% · #1380 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 6h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct9 Oct11 Oct14 Oct

Top 54% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence

Usual gap 3.6 days between real wipes
Wipe-day peak 1 players, last three wipes

Coming wipes

22d 6hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Sun 11 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:38 UTC2d ago 1+1 queue – running 1
Wed 7 Oct, 23:34 UTC6d ago 1 – 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 36/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average 36/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average 23/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average 18/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 24/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average 11/ 420

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on LIVECOPY TEST - DO NOT JOIN?

No gather rate appears in the name of LIVECOPY TEST - DO NOT JOIN. The game's default group cap of 8 players applies. It runs pve, player-versus-player fighting is absent. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. It uses the term vanilla for itself: this is Facepunch's standard game, with unchanged rates, kits and rules. VAC from Valve is active as anti-cheat.

Which map is running on LIVECOPY TEST - DO NOT JOIN?

LIVECOPY TEST - DO NOT JOIN uses a procedural map that the game generates.

Player count

How many players are on LIVECOPY TEST - DO NOT JOIN?

Right now LIVECOPY TEST - DO NOT JOIN is offline, with its last appearance 2 days 5 hours ago. The seven-day average is 0 players, with a peak of 1.

What position does LIVECOPY TEST - DO NOT JOIN hold in the Rust server rankings?

For player hours in the last seven days, LIVECOPY TEST - DO NOT JOIN ranks #12,088 overall, #1,380 in North America, and is in the top 54% of all ranked servers.

Tags

How should you interpret the tags on LIVECOPY TEST - DO NOT JOIN?

The game's server browser reads these tags from LIVECOPY TEST - DO NOT JOIN: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules; ^p (PvE): Combat between players is off; the world is the source of danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; NA (North America): Its place in the server browser is under North America. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does LIVECOPY TEST - DO NOT JOIN appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature LIVECOPY TEST - DO NOT JOIN: Rust modded servers, listed live, Best Rust PvE servers and Rust servers in North America. Filter Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks to find it on the server list.

Operator and location

What is the location of LIVECOPY TEST - DO NOT JOIN?

In North America, LIVECOPY TEST - DO NOT JOIN lists itself with the NA tag. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 152.232.231.170:28015.

How stable is LIVECOPY TEST - DO NOT JOIN, and is it online now?

LIVECOPY TEST - DO NOT JOIN is currently offline, with the last sighting 2 days 5 hours ago. The last 7 full days saw it up 19 of 168 hours, 11% of the time. It was first seen by When Is Rust Force Wipe on 29 September 2026.

What Rust version is LIVECOPY TEST - DO NOT JOIN on?

Rust network protocol 2634 and build 167398 on Windows is what LIVECOPY TEST - DO NOT JOIN runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

How often does LIVECOPY TEST - DO NOT JOIN wipe, and when?

Once a month, LIVECOPY TEST - DO NOT JOIN wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world since 12 days 18 hours ago. Its tags list a monthly wipe schedule.

What happens on wipe day for LIVECOPY TEST - DO NOT JOIN?

The recent wipes of this server drew an average peak of 1 players. The crowd peaked 1 hours after the latest wipe, and the queue held 1 more.

Join info

What steps are needed to join LIVECOPY TEST - DO NOT JOIN?

Open Rust, press F1 for the console, then type client.connect 152.232.231.170:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 player slots.
ts8
Group limit The default team size is 8.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167398
Build It runs on game build 167398.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks its monthly wipe.

Difficulty

^v
Vanilla This is Facepunch's standard game, with unchanged rates, kits and rules.

Gameplay

^p
PvE Combat between players is off; the world is the source of danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.