Online154.47.158.219:28014checked 14m ago
test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:13 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on test?
A gather rate is not given in the name of test. The game's default group cap of 8 players applies. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.
Which map is running on test?
A procedural map of size 6,000 with seed 428963375 runs on test, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player stats
What is the player count on test?
On test, 0 of 10 slots are filled right now. The seven-day average is 0 players, with a peak of 1.
What position does test hold in the Rust server rankings?
Over the last seven days, test ranks #15,248 for player hours, placing it in the top 69% of all ranked servers.
Server tags
What are the tags on test and what do they mean?
The game's server browser reads these tags from test: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does test appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include test: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Operator and location
Where can test be found?
There is no region published by test. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 154.47.158.219:28014.
How smooth is the performance on test?
It held an average of 91 server fps over the last 48 hours, never below 67. Buildings, deployables and everything else in the world came to a peak of 206,897 entities. 4,611 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.
How stable is test, and is it online now?
Right now test is up. Its reported uptime shows a restart roughly 10 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
What is the Rust version for test?
The version on test is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
When does test wipe?
Its rhythm cannot be told from the wipes of test on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 12 days 11 hours ago.
What happens on wipe day for test?
Its recent wipes averaged 0 players at peak. 0 hours after the latest wipe, the crowd peaked.
Connect
How can you connect to test?
Use the console: press F1 in Rust and enter client.connect 154.47.158.219:28014. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.