When Is Rust Force Wipe
63,105 playing now

OnlineNA154.9.164.185:28015checked 10m ago

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly

weekly wipes vanillamoddedoxidepve
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #14,960 top 67% · #1487 in NA
Last wipe 12d ago weekly schedule
Next wipe 1d 21h Thu 15 Oct, 18:58 UTC

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:58 UTC, in 1d 21h. Its weekly schedule tag · low confidence

Usual gap 0.9 days between real wipes
Wipe-day peak 2 players, last three wipes

Coming wipes

1d 21hThu 15 Oct, 18:58 UTC
8d 21hThu 22 Oct, 18:58 UTC
15d 21hThu 29 Oct, 18:58 UTC
22d 21hThu 5 Nov, 19:00 UTC FW
29d 21hThu 12 Nov, 18:58 UTC
36d 21hThu 19 Nov, 18:58 UTC
43d 21hThu 26 Nov, 18:58 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:58 UTC FW12d ago 2 – running 0
Wed 30 Sep, 22:22 UTC12d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average 2/ 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 3 on average 0/ 75
NA POZITIVE PVE X1-3 [ДЛЯ НОВИЧКОВ] 08.10NA · groups of 8+ · 1x · weekly · 1 on average 0/ 100
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 206 on average 205/ 2000
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average 81/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 54/ 200

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

The name of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly gives no gather rate. The game's default group cap of 8 players applies. It runs pve, player-versus-player fighting is absent. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Oxide on this server. It uses the term vanilla for itself: unmodified from Facepunch: the same rates, kits and rules. VAC from Valve is active as anti-cheat.

Which map is running on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly uses a procedural map of size 4,500 with seed 79, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player count

What is the player count on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly holds 0 players of its 100 slots at the moment. The seven-day average is 0 players, with a peak of 1.

Where does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly stand in the rankings of Rust servers?

Over the last seven days, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is #14,960 for player hours, in the top 67% of all ranked servers and #1,487 in North America.

Lists and tags

How should you interpret the tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167398 (Build): The current game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes take place weekly; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^p (PvE): In PvE, the world provides the danger, not other players; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game; NA (North America): Its place in the server browser is under North America from the tags Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is placed in these lists: Rust modded servers, listed live, Best Rust PvE servers, Rust servers in North America and Rust zombie servers. These filters show it on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Server info

Where can Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly be found?

The NA tag means Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly lists itself in North America. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 154.9.164.185:28015.

Is the performance on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly good?

It held an average of 50 server fps over the last 48 hours, never below 7. Buildings, deployables and everything else in the world came to a peak of 121,139 entities. 3,596 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

How reliable is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly, and is it currently online?

You can connect to Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly at this moment. About 2 days 7 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 30 September 2026.

What is the Rust version for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Rust network protocol 2634 and build 167398 on Windows is what Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

When does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly wipe?

The schedule of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. The server is due to wipe on Thursday 15 October at 18:58 UTC. The world in play now was built 12 days 2 hours ago. Its tags state a weekly wipe schedule.

What can you expect on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly when wipe day arrives?

Its recent wipes averaged 2 players at peak. The peak of the crowd on the latest wipe came 15 hours after the wipe.

Connect

What steps are needed to join Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Use the console: press F1 in Rust and enter client.connect 154.9.164.185:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,^w,^v,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167398
Build The current game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes take place weekly.

Difficulty

^v
Vanilla Unmodified from Facepunch: the same rates, kits and rules.

Gameplay

^p
PvE In PvE, the world provides the danger, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.