Offline155.103.85.145:28030checked 1h ago
Test Server (Stevious Main)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Test Server (Stevious Main)?
A gather rate is not given in the name of Test Server (Stevious Main). Groups can reach 8 players, the default for the game. It runs survival, the default game of gathering, building and raiding. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for Test Server (Stevious Main)?
Test Server (Stevious Main) uses a procedural map of size 3,950 with seed 973421670, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. The map is named Custom Map.
Player count
What is the player count on Test Server (Stevious Main)?
At the moment Test Server (Stevious Main) is offline, and it was last online 1 hours ago. The average player count for the last seven days is 0.
What position does Test Server (Stevious Main) hold in the Rust server rankings?
Over the last seven days, Test Server (Stevious Main) ranks #15,977 for player hours, placing it in the top 71% of all ranked servers.
Tags
What are the tags on Test Server (Stevious Main) and what do they mean?
The game's server browser reads these tags from Test Server (Stevious Main): gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Test Server (Stevious Main) appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Test Server (Stevious Main) is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
Where can Test Server (Stevious Main) be found?
No region is published by Test Server (Stevious Main). The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 155.103.85.145:28030.
How smooth is the performance on Test Server (Stevious Main)?
It held an average of 30 server fps over the last 48 hours, never below 30. The world held as many as 80,523 entities: buildings, deployables and all other objects. At its peak it used 2,496 MB of memory. When fps is low and entities climb, players feel it as lag.
How reliable is Test Server (Stevious Main), and is it currently online?
Test Server (Stevious Main) is currently offline, with the last sighting 1 hours ago. Its reported uptime shows a restart roughly 21 minutes ago. The last 2 full days saw it up 24 of 48 hours, 50% of the time. It was first seen by When Is Rust Force Wipe on 11 October 2026.
What is the Rust version for Test Server (Stevious Main)?
On Linux, Test Server (Stevious Main) runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
How often does Test Server (Stevious Main) wipe, and when?
Its rhythm cannot be told from the wipes of Test Server (Stevious Main) on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 2 days 20 hours ago.
Connect
How can you connect to Test Server (Stevious Main)?
Enter client.connect 155.103.85.145:28030 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. You can find its website at https://stevious.io/.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.