When Is Rust Force Wipe
52,487 playing now

OnlineOC157.211.1.239:28115checked 7m ago

Eddie Catflap's Synecdoche v2.3.5J

biweekly wipes moddedoxide
Players now 0/ 80 0% full
7-day average 0 peak 2
Rank #5,930 top 27% · #134 in OC
Last wipe 12d ago biweekly schedule
Next wipe 1d 12h Thu 15 Oct, 23:35 UTC

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 27% of all ranked servers, top 61% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 23:35 UTC, in 1d 12h. Its biweekly schedule tag · low confidence

Usual gap 14.1 days between real wipes
Wipe-day peak 0 players, last three wipes
Crowd held 0% else halves by day 12

Coming wipes

1d 12hThu 15 Oct, 23:35 UTC
15d 12hThu 29 Oct, 23:35 UTC
22d 7hThu 5 Nov, 19:00 UTC FW
29d 12hThu 12 Nov, 23:35 UTC
43d 12hThu 26 Nov, 23:35 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:35 UTC FW12d ago 0 – running 0
Thu 17 Sep, 22:21 UTC26d ago 1 halved by day 12 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 34 on average 19/ 100
Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 19 on average 10/ 200
[NZ/AU] Whangaparusta - Wiped 02/10OC · groups of 8+ · biweekly · 3 on average 0/ 126
Rusty Coights All Rusty AdventuresOC · groups of 8+ · biweekly · 2 on average 2/ 100
[AU] Perth Rust Spot | PVP | Vanilla + QoL | FortnightlyOC · groups of 8+ · biweekly · 1 on average 1/ 50
Alone & AfraidOC · no group limit · biweekly · 1 on average 3/ 50

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Eddie Catflap's Synecdoche v2.3.5J?

No gather rate appears in the name of Eddie Catflap's Synecdoche v2.3.5J. Groups can reach 8 players, the default for the game. It runs survival, the default game of gathering, building and raiding. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on: Valve's anti-cheat.

What map is used on Eddie Catflap's Synecdoche v2.3.5J?

A procedural map of size 4,096 with seed 1337 runs on Eddie Catflap's Synecdoche v2.3.5J, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. It carries the map name Custom Map.

Population

How populated is Eddie Catflap's Synecdoche v2.3.5J?

Eddie Catflap's Synecdoche v2.3.5J holds 0 players of its 80 slots at the moment. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 08:00 UTC, when the average was 1 players.

What position does Eddie Catflap's Synecdoche v2.3.5J hold in the Rust server rankings?

Eddie Catflap's Synecdoche v2.3.5J is #5,930 on player hours over the last seven days, #134 in Oceania, and in the top 27% of all ranked servers.

Lists and tags

What are the tags on Eddie Catflap's Synecdoche v2.3.5J and what do they mean?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp80 (Max players): 80 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; OC (Oceania): In the server browser, this appears under Oceania from the tags Eddie Catflap's Synecdoche v2.3.5J publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Eddie Catflap's Synecdoche v2.3.5J appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Eddie Catflap's Synecdoche v2.3.5J: Oceania Rust servers and Rust modded servers, listed live. These filters show it on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

What is the location of Eddie Catflap's Synecdoche v2.3.5J?

In Oceania, Eddie Catflap's Synecdoche v2.3.5J lists itself with the OC tag. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 157.211.1.239:28115.

What is the performance like on Eddie Catflap's Synecdoche v2.3.5J?

The average server fps over the last 48 hours was 65, with a low of 30. Buildings, deployables and everything else in the world came to a peak of 171,074 entities. Memory use peaked at 7,013 MB. Players feel lag when fps drops and entity counts climb.

How reliable is Eddie Catflap's Synecdoche v2.3.5J, and is it currently online?

Eddie Catflap's Synecdoche v2.3.5J is currently up. The uptime it reports puts the last restart at about 8 days 21 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 14 September 2026.

Which Rust version is used on Eddie Catflap's Synecdoche v2.3.5J?

On Windows, Eddie Catflap's Synecdoche v2.3.5J runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

On what schedule does Eddie Catflap's Synecdoche v2.3.5J wipe?

The schedule of Eddie Catflap's Synecdoche v2.3.5J cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Thursday 15 October at 23:35 UTC the next wipe is due. It has been running its current world since 12 days 11 hours ago. Its tags carry a wipe schedule of every two weeks.

What can you expect on Eddie Catflap's Synecdoche v2.3.5J when wipe day arrives?

An average of 0 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 12.

Connect

What steps are needed to join Eddie Catflap's Synecdoche v2.3.5J?

Use the console: press F1 in Rust and enter client.connect 157.211.1.239:28115. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. https://discord.com/invite/twAFAAyspD is its website.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^b,OC,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp80
Max players 80 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Region

OC
Oceania In the server browser, this appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.