When Is Rust Force Wipe
33,780 playing now

Online157.211.49.86:28015checked 10m ago

Outback Modded 7x | AU/OCE

7x weekly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #8,983 top 40%
Last wipe 1d ago weekly schedule
Next wipe 5d 1h Mon 19 Oct, 07:22 UTC

Players

AveragePeakWipe
00.250.50.75106:0015:0000:0010:0019:0004:00Wiped Mon 12 Oct, 07:22 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040006:0015:0000:0010:0019:0004:00Wiped Mon 12 Oct, 07:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 19 October, 07:22 UTC, in 5d 1h. Its weekly schedule tag · low confidence

Usual gap 10.4 days between real wipes
Wipe-day peak 0 players, last three wipes

Coming wipes

5d 1hMon 19 Oct, 07:22 UTC
12d 1hMon 26 Oct, 07:22 UTC
19d 1hMon 2 Nov, 07:22 UTC
22d 13hThu 5 Nov, 19:00 UTC FW
26d 1hMon 9 Nov, 07:22 UTC
33d 1hMon 16 Nov, 07:22 UTC
40d 1hMon 23 Nov, 07:22 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:22 UTC1d ago – – running 0
Thu 1 Oct, 21:28 UTC FW12d ago 0 – 10.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEOC · groups of 40+ · 5x · weekly · 2 on average 1/ 100
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average 6/ 75
[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 42 on average 37/ 75
09/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLYOC · groups of 8+ · 3x · weekly · 3 on average 0/ 100
[AU] HollowServers.co 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPOC · groups of 8+ · 3x · weekly · 1 on average 1/ 100
Rustafied.com - AU MainOC · groups of 16+ · weekly · 124 on average 13/ 100

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Outback Modded 7x | AU/OCE?

By its name, Outback Modded 7x | AU/OCE gathers at 7x. Up to 8 players form a group, which is the game's default. survival is the game mode, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on: Valve's anti-cheat.

What is the map for Outback Modded 7x | AU/OCE?

Outback Modded 7x | AU/OCE uses a procedural map of size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player stats

How populated is Outback Modded 7x | AU/OCE?

On Outback Modded 7x | AU/OCE, 0 of 50 slots are filled right now. Averaging 0 players over seven days, it peaked at 2. In the last 48 hours, the peak hour was 06:00 UTC with an average of 0 players.

What position does Outback Modded 7x | AU/OCE hold in the Rust server rankings?

Over the last seven days, Outback Modded 7x | AU/OCE ranks #8,983 for player hours, placing it in the top 40% of all ranked servers.

Server tags

What is the meaning of the tags on Outback Modded 7x | AU/OCE?

The game's server browser reads these tags from Outback Modded 7x | AU/OCE: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds up to 50 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166652 (Build): The current game build is 166652; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Outback Modded 7x | AU/OCE appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Outback Modded 7x | AU/OCE: Oceania Rust servers and Rust modded servers, listed live. Filter Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days to find it on the server list.

Operator and location

What is the location of Outback Modded 7x | AU/OCE?

Its name points to Oceania, though Outback Modded 7x | AU/OCE publishes no region tag. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 157.211.49.86:28015.

What is the performance like on Outback Modded 7x | AU/OCE?

Over the last 48 hours the average was 143 server fps, and the lowest was 105. Buildings, deployables and everything else in the world came to a peak of 202,823 entities. 5,112 MB was the highest memory use. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of Outback Modded 7x | AU/OCE?

Outback Modded 7x | AU/OCE is currently up. About 44 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What is the Rust version for Outback Modded 7x | AU/OCE?

On Windows, Outback Modded 7x | AU/OCE runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

How often does Outback Modded 7x | AU/OCE wipe, and when?

The schedule of Outback Modded 7x | AU/OCE cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. The server is due to wipe on Monday 19 October at 07:22 UTC. The world in play now was built 46 hours ago. A weekly wipe schedule is published in its tags.

What happens on wipe day for Outback Modded 7x | AU/OCE?

Its recent wipes averaged 0 players at peak. 0 hours after the latest wipe, the crowd peaked.

How to join

How can you connect to Outback Modded 7x | AU/OCE?

Use the console: press F1 in Rust and enter client.connect 157.211.49.86:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players It holds up to 50 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Joining requires the same protocol version, 2634.
cs166652
Build The current game build is 166652.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.