When Is Rust Force Wipe
40,959 playing now

Online157.211.49.86:28115checked 13m ago

Aussie PvE | Modded | AU/OCE

moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #15,476 top 69%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 6.5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1.5

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 06:20 UTC6d ago 1 – running 0
Thu 1 Oct, 21:25 UTC FW12d ago 1 halved by day 1 5.4 days 0
Thu 24 Sep, 04:05 UTC19d ago 1 halved by day 2 7.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AUS] Rust in PeaceOC · groups of 8+ · 1 on average 0/ 50
Rustafied.com - AU LongOC · groups of 16+ · monthly · 158 on average 92/ 100
Rustafied.com - AU MainOC · groups of 16+ · weekly · 124 on average 4/ 100
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average 123/ 150
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 53 on average 5/ 150
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 38 on average 26/ 100

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Aussie PvE | Modded | AU/OCE?

The name of Aussie PvE | Modded | AU/OCE gives no gather rate. The game's default group cap of 8 players applies. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is running on Aussie PvE | Modded | AU/OCE?

A procedural map of size 4,500 with seed 1337 runs on Aussie PvE | Modded | AU/OCE, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Population

How populated is Aussie PvE | Modded | AU/OCE?

Aussie PvE | Modded | AU/OCE holds 0 players of its 100 slots at the moment. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 07:00 UTC, when the average was 0 players.

What position does Aussie PvE | Modded | AU/OCE hold in the Rust server rankings?

Aussie PvE | Modded | AU/OCE is in the top 69% of all ranked servers, at #15,476 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on Aussie PvE | Modded | AU/OCE?

The game's server browser reads these tags from Aussie PvE | Modded | AU/OCE: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds up to 100 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166652 (Build): The current game build is 166652; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Aussie PvE | Modded | AU/OCE appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Aussie PvE | Modded | AU/OCE is placed in these lists: Oceania Rust servers and Rust modded servers, listed live. These filters show it on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

What is the location of Aussie PvE | Modded | AU/OCE?

Its name points to Oceania, though Aussie PvE | Modded | AU/OCE publishes no region tag. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 157.211.49.86:28115.

What is the performance like on Aussie PvE | Modded | AU/OCE?

It held an average of 157 server fps over the last 48 hours, never below 97. The world held as many as 212,569 entities: buildings, deployables and all other objects. At its peak it used 7,099 MB of memory. Players feel lag when fps drops and entity counts climb.

How reliable is Aussie PvE | Modded | AU/OCE, and is it currently online?

You can connect to Aussie PvE | Modded | AU/OCE at this moment. About 41 hours ago is when it last restarted, based on its reported uptime. It was up for 162 of the last 7 full days' 168 hours, 96% of the time. The first sighting of it by When Is Rust Force Wipe was on 23 September 2026.

What Rust version is Aussie PvE | Modded | AU/OCE on?

On Windows, Aussie PvE | Modded | AU/OCE runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

On what schedule does Aussie PvE | Modded | AU/OCE wipe?

No next wipe can be predicted for Aussie PvE | Modded | AU/OCE, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 6 days 20 hours ago.

What happens on wipe day for Aussie PvE | Modded | AU/OCE?

An average of 1 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 17 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. In the other cases, the crowd dropped below half by day 1.5.

Join info

What steps are needed to join Aussie PvE | Modded | AU/OCE?

Open Rust, press F1 for the console, then type client.connect 157.211.49.86:28115. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds up to 100 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Joining requires the same protocol version, 2634.
cs166652
Build The current game build is 166652.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.