When Is Rust Force Wipe
59,955 playing now

Offline157.85.85.132:25321checked 9d ago

EVAL team production

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #16,001 top 71%
Last wipe 15d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep30 Sep4 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.1 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 28 SepSun 27 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 16:52 UTC15d ago 1 – running 0
Sun 27 Sep, 10:40 UTC17d ago 2 – 1.3 days 0
Thu 24 Sep, 12:04 UTC20d ago 2 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 182/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 190/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 48/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 44/ 700

Quick answers

from the figures on this page

Server rules

What are the rules and settings on EVAL team production?

A gather rate is not given in the name of EVAL team production. The game's default group cap of 8 players applies. It runs survival, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.

What is the map for EVAL team production?

A procedural map of size 6,000 with seed 50000 runs on EVAL team production, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. It carries the map name Custom Map.

Player count

How populated is EVAL team production?

EVAL team production is not online at present; the last time it was seen was 9 days 21 hours ago.

Where does EVAL team production stand in the rankings of Rust servers?

Over the last seven days, EVAL team production ranks #16,001 for player hours, placing it in the top 71% of all ranked servers.

Server tags

How should you interpret the tags on EVAL team production?

These tags are set by EVAL team production and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The current game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does EVAL team production appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, EVAL team production is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Operator and location

What is the location of EVAL team production?

There is no region published by EVAL team production. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 157.85.85.132:25321.

How reliable is EVAL team production, and is it currently online?

EVAL team production is currently offline, with the last sighting 9 days 21 hours ago. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. First seen by When Is Rust Force Wipe on 23 September 2026.

What is the Rust version for EVAL team production?

The version on EVAL team production is Rust network protocol 2633 and build 165217, on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

How often does EVAL team production wipe, and when?

There is no next wipe to predict for EVAL team production: it wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 15 days 19 hours ago.

What can you expect on EVAL team production when wipe day arrives?

The recent wipes of this server drew an average peak of 2 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of recent wipes.

How to join

What is the process to join EVAL team production?

Enter client.connect 157.85.85.132:25321 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds up to 10 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The current game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.