Online157.85.85.250:24500checked 12m ago
A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:44 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Groups can reach 8 players, the default for the game. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.
What is the map for A Shockbyte Rust Server?
A procedural map of size 4,250 with seed 350804271 runs on A Shockbyte Rust Server, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player count
How populated is A Shockbyte Rust Server?
The current population of A Shockbyte Rust Server is 0, out of 2 slots. The seven-day average is 0 players, with a peak of 1. In the last 48 hours, the peak hour was 17:00 UTC with an average of 0 players.
What is A Shockbyte Rust Server's ranking among Rust servers?
A Shockbyte Rust Server is in the top 35% of all ranked servers, at #7,874 for player hours over the last seven days.
Server tags
How should you interpret the tags on A Shockbyte Rust Server?
These tags are set by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): 2 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does A Shockbyte Rust Server appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, A Shockbyte Rust Server is placed in these lists: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.
Server info
What is the location of A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 157.85.85.250:24500.
Is the performance on A Shockbyte Rust Server good?
Over the last 48 hours the average was 101 server fps, and the lowest was 1. Buildings, deployables and everything else in the world came to a peak of 104,337 entities. At its peak it used 4,229 MB of memory. Players feel lag when fps drops and entity counts climb.
How reliable is A Shockbyte Rust Server, and is it currently online?
A Shockbyte Rust Server is currently up. The uptime it reports puts the last restart at about 28 minutes ago. It was up for 140 of the last 7 full days' 168 hours, 83% of the time. It was first seen by When Is Rust Force Wipe on 5 October 2026.
Which Rust version is used on A Shockbyte Rust Server?
Rust network protocol 2634 and build 167584 on Linux is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
On what schedule does A Shockbyte Rust Server wipe?
Its rhythm cannot be told from the wipes of A Shockbyte Rust Server on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 8 days 1 hours ago.
What can you expect on A Shockbyte Rust Server when wipe day arrives?
The recent wipes of this server drew an average peak of 1 players. The peak of the crowd on the latest wipe came 1 hours after the wipe.
Join info
What is the process to join A Shockbyte Rust Server?
Enter client.connect 157.85.85.250:24500 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.