When Is Rust Force Wipe
55,049 playing now

Online157.85.86.211:21588checked 12m ago

A Shockbyte Rust Server

Players now 0/ 40 0% full
7-day average 0 peak 2
Rank #10,471 top 47%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:22 UTC4d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 290/ 375
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average 232/ 300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average 379/ 375
Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average 232/ 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 29/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 246/ 400

Quick answers

from the figures on this page

Server rules

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What map is used on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Population

How many players are on A Shockbyte Rust Server?

The current population of A Shockbyte Rust Server is 0, out of 40 slots. Averaging 0 players over seven days, it peaked at 2.

Where does A Shockbyte Rust Server stand in the rankings of Rust servers?

Over the last seven days, A Shockbyte Rust Server ranks #10,471 for player hours, placing it in the top 47% of all ranked servers.

Tags

What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds up to 40 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does A Shockbyte Rust Server appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, A Shockbyte Rust Server is placed in these lists: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

Where can A Shockbyte Rust Server be found?

There is no region published by A Shockbyte Rust Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 157.85.86.211:21588.

How smooth is the performance on A Shockbyte Rust Server?

It held an average of 236 server fps over the last 48 hours, never below 221. The world held as many as 8,214 entities: buildings, deployables and all other objects. At its peak it used 3,047 MB of memory. What players call lag is low fps plus a rising entity count.

How reliable is A Shockbyte Rust Server, and is it currently online?

Right now A Shockbyte Rust Server is up. Its reported uptime shows a restart roughly 4 days 21 hours ago. It was up for 120 of the last 5 full days' 120 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 8 October 2026.

Which Rust version is used on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server runs. Steam updates your game, but you need the same protocol to join.

Wipe schedule

How often does A Shockbyte Rust Server wipe, and when?

Its rhythm cannot be told from the wipes of A Shockbyte Rust Server on record, which are too few. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 4 days 22 hours ago.

What can you expect on A Shockbyte Rust Server when wipe day arrives?

The recent wipes of this server drew an average peak of 2 players. 0 hours after the latest wipe, the crowd peaked.

Connect

What is the process to join A Shockbyte Rust Server?

Enter client.connect 157.85.86.211:21588 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds up to 40 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.