Online157.85.86.90:28015checked 6m ago
The Dead Zone
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:20 UTC11d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on The Dead Zone?
The name of The Dead Zone gives no gather rate. Up to 8 players form a group, which is the game's default. It runs survival, the normal game, with gather, build and raid. Players may raid and fight one another. It is a community server: the server browser shows it under Community. It uses the term vanilla for itself: this is Facepunch's standard game, with unchanged rates, kits and rules. VAC, Valve's anti-cheat, is enabled.
What map is used on The Dead Zone?
The Dead Zone uses a procedural map of size 5,400 with seed 567367, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Population
How populated is The Dead Zone?
On The Dead Zone, 0 of 125 slots are filled right now. The seven-day average is 0 players, with a peak of 2. In the last 48 hours, the peak hour was 21:00 UTC with an average of 1 players.
What position does The Dead Zone hold in the Rust server rankings?
Over the last seven days, The Dead Zone ranks #6,308 for player hours, placing it in the top 28% of all ranked servers.
Server tags
How should you interpret the tags on The Dead Zone?
These tags are set by The Dead Zone and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp125 (Max players): 125 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does The Dead Zone appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature The Dead Zone: Best Rust community servers and Vanilla Rust servers, live. These filters show it on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the location of The Dead Zone?
No region is published by The Dead Zone. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 157.85.86.90:28015.
How smooth is the performance on The Dead Zone?
Over the last 48 hours the average was 89 server fps, and the lowest was 70. Buildings, deployables and everything else in the world came to a peak of 162,209 entities. At its peak it used 6,072 MB of memory. What players call lag is low fps plus a rising entity count.
What is the uptime and reliability of The Dead Zone?
Right now The Dead Zone is up. The uptime it reports puts the last restart at about 3 days 23 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 3 October 2026.
Which Rust version is used on The Dead Zone?
On Linux, The Dead Zone runs Rust network protocol 2634 and build 167398. Steam updates your game, but you need the same protocol to join.
Wipe days
On what schedule does The Dead Zone wipe?
Too few wipes of The Dead Zone are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 10 days 20 hours ago.
What happens on wipe day for The Dead Zone?
The recent wipes of this server drew an average peak of 3 players. The peak of the crowd on the latest wipe came 29 hours after the wipe.
Connect
What steps are needed to join The Dead Zone?
Open Rust, press F1 for the console, then type client.connect 157.85.86.90:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8
Game
gmrust
mp125
ts8
v2634
cs167398
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.