When Is Rust Force Wipe
51,895 playing now

OnlineEU157.85.87.15:22657checked 13m ago

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL

monthly wipes moddedoxidepve
Players now 1/ 40 2% full
7-day average 0 peak 1
Rank #9,646 top 43% · #2162 in EU
Last wipe 11d ago monthly schedule
Next wipe 22d 19h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence

Usual gap 2.1 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 50% else halves by day 7

Coming wipes

22d 19hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Fri 2 OctWed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:52 UTC11d ago 1 – running 0
Wed 16 Sep, 16:40 UTC27d ago 1 halved by day 7 15.4 days 0
Mon 14 Sep, 14:52 UTC29d ago 1 held half 2.1 days 0
Mon 14 Sep, 01:17 UTC29d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average 22/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 35/ 150
YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average 17/ 100
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average 14/ 200
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average 18/ 100
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average 18/ 200

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

A gather rate is not given in the name of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. Up to 8 players form a group, which is the game's default. pve is the game mode, no combat against other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What map is used on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL uses a procedural map of size 3,000 with seed 1179055683, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player stats

How populated is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL holds 1 players of its 40 slots at the moment. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 17:00 UTC, when the average was 1 players.

Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL stand in the rankings of Rust servers?

For player hours in the last seven days, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL ranks #9,646 overall, #2,162 in Europe, and is in the top 43% of all ranked servers.

Lists and tags

How should you interpret the tags on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

These tags are set by [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds up to 40 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is placed in these lists: EU Rust servers, Rust modded servers, listed live and Best Rust PvE servers. These filters show it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server details

What is the location of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

With its EU tag, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL lists itself in Europe. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 157.85.87.15:22657.

What is the performance like on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Over the last 48 hours the average was 190 server fps, and the lowest was 148. The world held as many as 48,975 entities: buildings, deployables and all other objects. Memory use peaked at 3,192 MB. Players feel lag when fps drops and entity counts climb.

How reliable is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, and is it currently online?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is currently up. Its reported uptime shows a restart roughly 28 minutes ago. The last 7 full days saw it up 167 of 168 hours, 99% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What Rust version is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL on?

On Linux, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

When does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipe?

Once a month, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world since 11 days 21 hours ago. A monthly wipe schedule is published in its tags.

What happens on wipe day for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Its recent wipes averaged 1 players at peak. 3 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 50% of recent wipes. In the other cases, the crowd dropped below half by day 7.

Connect

What is the process to join [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Enter client.connect 157.85.87.15:22657 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds up to 40 players.
ts8
Group limit The default team size is 8.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167781
Build The current game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks its monthly wipe.

Gameplay

^p
PvE There is no player-versus-player combat; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.