Online157.85.87.39:27082checked 7m ago
ViperVille
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTC FW12d ago | 2 | – | running | 0 |
| Sat 26 Sep, 16:42 UTC17d ago | 2 | held half | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on ViperVille?
The name of ViperVille gives no gather rate. Groups can reach 8 players, the default for the game. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.
What map is used on ViperVille?
The map on ViperVille is procedural, of size 3,000 and seed 50000, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player count
How many players are on ViperVille?
ViperVille holds 0 players of its 40 slots at the moment. The seven-day average is 0 players, with a peak of 2. The highest average over the last 48 hours occurred at 19:00 UTC, with 2 players.
What is ViperVille's ranking among Rust servers?
Over the last seven days, ViperVille ranks #7,066 for player hours, placing it in the top 32% of all ranked servers.
Server tags
How should you interpret the tags on ViperVille?
These tags are set by ViperVille and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp40 (Max players): It holds up to 40 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does ViperVille appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include ViperVille: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the location of ViperVille?
No region is published by ViperVille. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 157.85.87.39:27082.
What is the performance like on ViperVille?
The average server fps over the last 48 hours was 166, with a low of 115. The world held as many as 49,414 entities: buildings, deployables and all other objects. 4,989 MB was the highest memory use. What players call lag is low fps plus a rising entity count.
How reliable is ViperVille, and is it currently online?
ViperVille is currently up. The uptime it reports puts the last restart at about 38 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on ViperVille?
Rust network protocol 2634 and build 167584 on Linux is what ViperVille runs. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
On what schedule does ViperVille wipe?
Too few wipes of ViperVille are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 12 days 15 hours ago.
What can you expect on ViperVille when wipe day arrives?
Its recent wipes averaged 2 players at peak. The peak of the crowd on the latest wipe came 23 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 100% of recent wipes.
Join info
What is the process to join ViperVille?
Use the console: press F1 in Rust and enter client.connect 157.85.87.39:27082. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.