Offline157.85.90.101:28015checked 19d ago
Hop Town Studio - Roleplay Media
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 00:22 UTC30d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Hop Town Studio - Roleplay Media?
The name of Hop Town Studio - Roleplay Media gives no gather rate. Groups can reach 8 players, the default for the game. build & creative is the game mode, building in a sandbox, with no gathering. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.
What map is used on Hop Town Studio - Roleplay Media?
A procedural map of size 4,750 with seed 966214 runs on Hop Town Studio - Roleplay Media, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player stats
How many players are on Hop Town Studio - Roleplay Media?
At the moment Hop Town Studio - Roleplay Media is offline, and it was last online 19 days 21 hours ago.
What is Hop Town Studio - Roleplay Media's ranking among Rust servers?
Hop Town Studio - Roleplay Media is in the top 71% of all ranked servers, at #16,224 for player hours over the last seven days.
Lists and tags
How should you interpret the tags on Hop Town Studio - Roleplay Media?
The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp125 (Max players): The slot count is 125; ts8 (Group limit): The default team size is 8; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^r (Roleplay): This server is for roleplay; ^c (Creative): In creative mode you build without gathering, using unlimited resources; ^k (Build server): Practise base building and try out designs; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags Hop Town Studio - Roleplay Media publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Hop Town Studio - Roleplay Media appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Hop Town Studio - Roleplay Media is placed in these lists: Rust creative servers, Rust modded servers, listed live, Rust roleplay servers, live and Rust build and creative servers. Its filters on the server list are Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Operator and location
Where can Hop Town Studio - Roleplay Media be found?
There is no region published by Hop Town Studio - Roleplay Media. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 157.85.90.101:28015.
What is the uptime and reliability of Hop Town Studio - Roleplay Media?
Hop Town Studio - Roleplay Media is currently offline, with the last sighting 19 days 21 hours ago. It was up 0 of 168 hours in the last 7 full days, 0% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on Hop Town Studio - Roleplay Media?
On Linux, Hop Town Studio - Roleplay Media runs Rust network protocol 2633 and build 163794. Steam updates your game, but you need the same protocol to join.
Wipe info
When does Hop Town Studio - Roleplay Media wipe?
Too few wipes of Hop Town Studio - Roleplay Media are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 30 days 1 hours ago.
What happens on wipe day for Hop Town Studio - Roleplay Media?
The recent wipes of this server drew an average peak of 0 players. The peak of the crowd on the latest wipe came 0 hours after the wipe.
Connect
How can you connect to Hop Town Studio - Roleplay Media?
Open Rust, press F1 for the console, then type client.connect 157.85.90.101:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2633,^r,^c,^k,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp125
ts8
v2633
cs163794
ptrak
$r?
Gameplay
^r
^c
^k
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.