When Is Rust Force Wipe
37,698 playing now

Online157.85.90.219:25782checked 11m ago

A Shockbyte Rust Server

Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,918 top 72%
Last wipe 8d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct4 Oct8 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 21:44 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 127/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average 84/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average 444/ 500
Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average 80/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 22/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 91/ 125

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. The game's default group cap of 8 players applies. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. The server browser lists it under Community. The server has VAC on: Valve's anti-cheat.

What is the map for A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player stats

How many players are on A Shockbyte Rust Server?

On A Shockbyte Rust Server, 0 of 40 slots are filled right now. The average player count for the last seven days is 0.

Where does A Shockbyte Rust Server stand in the rankings of Rust servers?

Over the last seven days, A Shockbyte Rust Server ranks #15,918 for player hours, placing it in the top 72% of all ranked servers.

Lists and tags

How should you interpret the tags on A Shockbyte Rust Server?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds up to 40 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set from the tags A Shockbyte Rust Server publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does A Shockbyte Rust Server appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature A Shockbyte Rust Server: Best Rust community servers. These filters show it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the location of A Shockbyte Rust Server?

Region: not published by A Shockbyte Rust Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 157.85.90.219:25782.

Is the performance on A Shockbyte Rust Server good?

It held an average of 237 server fps over the last 48 hours, never below 227. The world held as many as 8,209 entities: buildings, deployables and all other objects. At its peak it used 2,843 MB of memory. When fps is low and entities climb, players feel it as lag.

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is currently up. Its reported uptime shows a restart roughly 8 days 3 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 27 September 2026.

What is the Rust version for A Shockbyte Rust Server?

The version on A Shockbyte Rust Server is Rust network protocol 2634 and build 166652, on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are recorded for its rhythm to be known. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 8 days 5 hours ago.

What happens on wipe day for A Shockbyte Rust Server?

The recent wipes of this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

How to join

What steps are needed to join A Shockbyte Rust Server?

Enter client.connect 157.85.90.219:25782 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds up to 40 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.