When Is Rust Force Wipe
48,032 playing now

Online157.85.90.252:29093checked 13m ago

A Shockbyte Rust Server

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,977 top 71%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct5 Oct9 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:02 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 190/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average 147/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average 416/ 425
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 155/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 31/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 132/ 175

Quick answers

from the figures on this page

Server rules

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. It is a community server: the server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.

What map is used on A Shockbyte Rust Server?

A procedural map of size 4,500 with seed 1915231678 runs on A Shockbyte Rust Server, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player stats

What is the player count on A Shockbyte Rust Server?

On A Shockbyte Rust Server, 0 of 50 slots are filled right now. The seven-day average player count is 0.

What position does A Shockbyte Rust Server hold in the Rust server rankings?

Over the last seven days, A Shockbyte Rust Server ranks #15,977 for player hours, placing it in the top 71% of all ranked servers.

Lists and tags

What is the meaning of the tags on A Shockbyte Rust Server?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set from the tags A Shockbyte Rust Server publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does A Shockbyte Rust Server appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, A Shockbyte Rust Server is placed in these lists: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Where can A Shockbyte Rust Server be found?

No region is published by A Shockbyte Rust Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 157.85.90.252:29093.

Is the performance on A Shockbyte Rust Server good?

It held an average of 108 server fps over the last 48 hours, never below 81. Buildings, deployables and everything else in the world came to a peak of 113,874 entities. At its peak it used 4,639 MB of memory. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of A Shockbyte Rust Server?

You can connect to A Shockbyte Rust Server at this moment. Its reported uptime shows a restart roughly 2 hours ago. It was up for 144 of the last 7 full days' 168 hours, 86% of the time. First seen by When Is Rust Force Wipe on 24 September 2026.

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.

Wipe info

How often does A Shockbyte Rust Server wipe, and when?

Too few wipes of A Shockbyte Rust Server are recorded for its rhythm to be known. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 11 days 19 hours ago.

What happens on wipe day for A Shockbyte Rust Server?

The recent wipes of this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Connect

How can you connect to A Shockbyte Rust Server?

Enter client.connect 157.85.90.252:29093 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players 50 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.