When Is Rust Force Wipe
58,894 playing now

Offline157.85.91.23:22725checked 2d ago

A Shockbyte Rust Server

Players now 0/ 1 0% full
7-day average 0 peak –
Rank #15,899 top 72%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 9 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 7

The first 48 hours of its last wipes

Fri 2 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:05 UTC12d ago 1 – running 0
Wed 23 Sep, 00:40 UTC21d ago 1 halved by day 7 9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average 324/ 375
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average 274/ 300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average 364/ 375
Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average 254/ 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 38/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 265/ 400

Quick answers

from the figures on this page

Server rules

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. The game's default group cap of 8 players applies. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. The server browser lists it under Community. The server has VAC on: Valve's anti-cheat.

What is the map for A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 5,500 with seed 50000, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Population

How populated is A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is offline, with its last appearance 2 days 7 hours ago. The seven-day average player count is 0.

What position does A Shockbyte Rust Server hold in the Rust server rankings?

A Shockbyte Rust Server is in the top 72% of all ranked servers, at #15,899 for player hours over the last seven days.

Server tags

What are the tags on A Shockbyte Rust Server and what do they mean?

These tags are set by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The current game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does A Shockbyte Rust Server appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature A Shockbyte Rust Server: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the location of A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 157.85.91.23:22725.

How reliable is A Shockbyte Rust Server, and is it currently online?

A Shockbyte Rust Server is currently offline, with the last sighting 2 days 7 hours ago. The last 7 full days saw it up 135 of 168 hours, 80% of the time. First seen by When Is Rust Force Wipe on 22 September 2026.

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

How often does A Shockbyte Rust Server wipe, and when?

Its rhythm cannot be told from the wipes of A Shockbyte Rust Server on record, which are too few. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 12 days 21 hours ago.

What happens on wipe day for A Shockbyte Rust Server?

An average of 1 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 7.

Connect

What is the process to join A Shockbyte Rust Server?

Open Rust, press F1 for the console, then type client.connect 157.85.91.23:22725. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp1
Max players The slot count is 1.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The current game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.