When Is Rust Force Wipe
82,992 playing now

Online157.85.91.243:25112checked 9m ago

A Shockbyte Rust Server

moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak 1
Rank #8,957 top 41%
Last wipe 1d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
00.250.50.75120:0004:0012:0021:0005:0013:00Wiped Tue 13 Oct, 20:10 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040020:0004:0012:0021:0005:0013:00Wiped Tue 13 Oct, 20:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 173/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average 193/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 26/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 73 on average 173/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 31/ 700

Quick answers

from the figures on this page

Server rules

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players form a group, which is the game's default. It runs survival, the normal game, with gather, build and raid. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is running on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Player count

What is the player count on A Shockbyte Rust Server?

A Shockbyte Rust Server holds 0 players of its 40 slots at the moment. Averaging 0 players over seven days, it peaked at 1. In the last 48 hours, the peak hour was 22:00 UTC with an average of 1 players.

What is A Shockbyte Rust Server's ranking among Rust servers?

Over the last seven days, A Shockbyte Rust Server ranks #8,957 for player hours, placing it in the top 41% of all ranked servers.

Server tags

How should you interpret the tags on A Shockbyte Rust Server?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds up to 40 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags A Shockbyte Rust Server publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does A Shockbyte Rust Server appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, A Shockbyte Rust Server is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 157.85.91.243:25112.

How smooth is the performance on A Shockbyte Rust Server?

Over the last 48 hours the average was 237 server fps, and the lowest was 227. The world held as many as 8,341 entities: buildings, deployables and all other objects. Memory use peaked at 2,407 MB. Players feel lag when fps drops and entity counts climb.

How stable is A Shockbyte Rust Server, and is it online now?

You can connect to A Shockbyte Rust Server at this moment. The uptime it reports puts the last restart at about 40 hours ago. It was up 24 of 24 hours in the last 1 full day, 100% of the time. First seen by When Is Rust Force Wipe on 13 October 2026.

Which Rust version is used on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

When does A Shockbyte Rust Server wipe?

The wipes of A Shockbyte Rust Server on record are too few to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 42 hours ago.

Join info

What steps are needed to join A Shockbyte Rust Server?

Use the console: press F1 in Rust and enter client.connect 157.85.91.243:25112. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds up to 40 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.