Online157.85.91.31:23953checked 11m ago
loading server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:28 UTC12d ago | 2 | – | running | 0 |
| Wed 30 Sep, 00:48 UTC14d ago | 3 | held half | 2.1 days | 0 |
| Sun 27 Sep, 19:26 UTC16d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on loading server?
A gather rate is not given in the name of loading server. Groups can reach 8 players, the default for the game. survival is the game mode, the default game of gathering, building and raiding. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Oxide on this server. The server has VAC off: Valve's anti-cheat.
Which map is running on loading server?
The map on loading server is procedural, of size 2,000 and seed 50000, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player count
How populated is loading server?
loading server holds 0 players of its 40 slots at the moment. Averaging 0 players over seven days, it peaked at 1.
What is loading server's ranking among Rust servers?
Over the last seven days, loading server ranks #14,331 for player hours, placing it in the top 64% of all ranked servers.
Tags
How should you interpret the tags on loading server?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags loading server publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does loading server appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature loading server: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Operator and location
Where can loading server be found?
There is no region published by loading server. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 157.85.91.31:23953.
How smooth is the performance on loading server?
It held an average of 231 server fps over the last 48 hours, never below 216. Buildings, deployables and everything else in the world came to a peak of 17,798 entities. Memory use peaked at 3,479 MB. Players feel lag when fps drops and entity counts climb.
How stable is loading server, and is it online now?
loading server is currently up. The uptime it reports puts the last restart at about 7 days 7 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 27 September 2026.
What is the Rust version for loading server?
The version on loading server is Rust network protocol 2634 and build 166652, on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
How often does loading server wipe, and when?
There is no next wipe to predict for loading server: it wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 12 days 6 hours ago.
What happens on wipe day for loading server?
An average of 2 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe. Half that peak was held by the crowd until the next wipe in 50% of its recent wipes. Otherwise, the crowd fell below half by day 1.
Join info
What steps are needed to join loading server?
Enter client.connect 157.85.91.31:23953 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.