Online157.85.92.54:20557checked 8m ago
Shenanigans Crew Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:52 UTC11d ago | 5 | – | running | 0 |
| Thu 1 Oct, 21:39 UTC FW12d ago | 5 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Shenanigans Crew Server?
No gather rate appears in the name of Shenanigans Crew Server. Up to 8 players form a group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC from Valve is active as anti-cheat.
What map is used on Shenanigans Crew Server?
Shenanigans Crew Server uses a procedural map of size 3,500 with seed 1030322721, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player count
What is the player count on Shenanigans Crew Server?
On Shenanigans Crew Server, 2 of 12 slots are filled right now. The seven-day average is 1 players, with a peak of 4. The busiest time in the last 48 hours was 04:00 UTC, when the average was 3 players.
Where does Shenanigans Crew Server stand in the rankings of Rust servers?
Over the last seven days, Shenanigans Crew Server ranks #3,342 for player hours, placing it in the top 15% of all ranked servers.
Server tags
How should you interpret the tags on Shenanigans Crew Server?
These tags are set by Shenanigans Crew Server and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp12 (Max players): 12 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Shenanigans Crew Server appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Shenanigans Crew Server: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Operator and location
Where can Shenanigans Crew Server be found?
No region is published by Shenanigans Crew Server. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 157.85.92.54:20557.
Is the performance on Shenanigans Crew Server good?
Over the last 48 hours the average was 104 server fps, and the lowest was 23. The world held as many as 84,634 entities: buildings, deployables and all other objects. At its peak it used 3,352 MB of memory. What players call lag is low fps plus a rising entity count.
How stable is Shenanigans Crew Server, and is it online now?
You can connect to Shenanigans Crew Server at this moment. The uptime it reports puts the last restart at about 1 hours ago. It was up 154 of 168 hours in the last 7 full days, 92% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for Shenanigans Crew Server?
The version on Shenanigans Crew Server is Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
When does Shenanigans Crew Server wipe?
Too few wipes of Shenanigans Crew Server are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 11 days 12 hours ago.
What happens on wipe day for Shenanigans Crew Server?
An average of 5 players turned out at the busiest point of its recent wipes. 13 hours after the latest wipe, the crowd peaked.
Join info
What is the process to join Shenanigans Crew Server?
Open Rust, press F1 for the console, then type client.connect 157.85.92.54:20557. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp12
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.