When Is Rust Force Wipe
67,831 playing now

Online157.85.95.152:20000checked 10m ago

velocity test

Players now 1/ 10 10% full
7-day average 0 peak 1
Rank #7,739 top 35%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 23:59 UTC9d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average 346/ 400
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average 340/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average 319/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average 311/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 49/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average 256/ 400

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on velocity test?

No gather rate appears in the name of velocity test. Up to 8 players form a group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC from Valve is not active as anti-cheat.

Which map is running on velocity test?

The map on velocity test is procedural, of size 1,500 and seed 50000, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player stats

How populated is velocity test?

On velocity test, 1 of 10 slots are filled right now. The seven-day average is 0 players, with a peak of 1. In the last 48 hours, the peak hour was 22:00 UTC with an average of 1 players.

What is velocity test's ranking among Rust servers?

Over the last seven days, velocity test ranks #7,739 for player hours, placing it in the top 35% of all ranked servers.

Tags

What are the tags on velocity test and what do they mean?

These tags are set by velocity test and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does velocity test appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, velocity test is placed in these lists: Best Rust community servers. These filters show it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the location of velocity test?

There is no region published by velocity test. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 157.85.95.152:20000.

How smooth is the performance on velocity test?

Over the last 48 hours the average was 237 server fps, and the lowest was 225. The world held as many as 8,306 entities: buildings, deployables and all other objects. At its peak it used 2,704 MB of memory. Players feel lag when fps drops and entity counts climb.

What is the uptime and reliability of velocity test?

You can connect to velocity test at this moment. About 9 days 19 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 168 of 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for velocity test?

Rust network protocol 2634 and build 166652 on Linux is what velocity test runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

How often does velocity test wipe, and when?

Too few wipes of velocity test are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 9 days 21 hours ago.

What happens on wipe day for velocity test?

The recent wipes of this server drew an average peak of 2 players. The peak of the crowd on the latest wipe came 2 hours after the wipe.

How to join

How can you connect to velocity test?

Enter client.connect 157.85.95.152:20000 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.