Offline157.85.95.188:26941checked 16h ago
Rust – Falling Kingdoms
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:23 UTC16h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Rust – Falling Kingdoms?
The name of Rust – Falling Kingdoms gives no gather rate. Up to 8 players form a group, which is the game's default. It runs survival, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. VAC from Valve is active as anti-cheat.
What map is used on Rust – Falling Kingdoms?
A procedural map of size 3,500 with seed 50000 runs on Rust – Falling Kingdoms, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. It carries the map name Custom Map.
Player count
What is the player count on Rust – Falling Kingdoms?
Rust – Falling Kingdoms is not online at present; the last time it was seen was 16 hours ago. Averaging 1 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 20:00 UTC, when the average was 1 players.
What position does Rust – Falling Kingdoms hold in the Rust server rankings?
Rust – Falling Kingdoms is in the top 57% of all ranked servers, at #12,616 for player hours over the last seven days.
Server tags
How should you interpret the tags on Rust – Falling Kingdoms?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags Rust – Falling Kingdoms publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Rust – Falling Kingdoms appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Rust – Falling Kingdoms: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours to find it on the server list.
Server details
What is the location of Rust – Falling Kingdoms?
There is no region published by Rust – Falling Kingdoms. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 157.85.95.188:26941.
Is the performance on Rust – Falling Kingdoms good?
It held an average of 208 server fps over the last 48 hours, never below 208. Buildings, deployables and everything else in the world came to a peak of 74,714 entities. At its peak it used 2,895 MB of memory. Players feel lag when fps drops and entity counts climb.
What is the uptime and reliability of Rust – Falling Kingdoms?
Right now Rust – Falling Kingdoms is down; the last sighting was 16 hours ago. The uptime it reports puts the last restart at about 34 minutes ago. First seen by When Is Rust Force Wipe on 14 October 2026.
Which Rust version is used on Rust – Falling Kingdoms?
On Linux, Rust – Falling Kingdoms runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.
Wipe days
On what schedule does Rust – Falling Kingdoms wipe?
Its rhythm cannot be told from the wipes of Rust – Falling Kingdoms on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 16 hours ago.
How to join
What steps are needed to join Rust – Falling Kingdoms?
Open Rust, press F1 for the console, then type client.connect 157.85.95.188:26941. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.