Online158.69.220.93:28015checked 11m ago
Vanity Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #381 of the duo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 22:54 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Vanity Testing?
The name of Vanity Testing gives no gather rate. A maximum of 2 players per group, namely duo. survival is the game mode, gather, build, raid: the standard game. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Carbon. Its self-description is vanilla: no rates, kits or rules are altered from Facepunch's version. VAC from Valve is not active as anti-cheat.
What map is used on Vanity Testing?
A procedural map of size 4,000 with seed 1337 runs on Vanity Testing, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. It carries the map name Custom Map.
Player stats
How populated is Vanity Testing?
The current population of Vanity Testing is 0, out of 40 slots. The seven-day average player count is 0.
Where does Vanity Testing stand in the rankings of Rust servers?
Vanity Testing is in the top 71% of all ranked servers, at #15,967 for player hours over the last seven days. It holds #381 among duo servers.
Tags
What is the meaning of the tags on Vanity Testing?
The server browser reads gmvanilla (Game mode): Vanilla survival gameplay; mp40 (Max players): It holds up to 40 players; ts2 (Group limit): A team may contain up to 2 players; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167015 (Build): It runs on game build 167015; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^v (Vanilla): No rates, kits or rules are altered from Facepunch's version; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework used; alloy (Custom tag): The owner or a plugin added this tag; it is not a standard Rust tag from the tags Vanity Testing publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Vanity Testing appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Vanity Testing: Duo Rust servers and Rust modded servers, listed live. Filter Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo to find it on the server list.
Operator and location
What is the location of Vanity Testing?
Region: not published by Vanity Testing. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 158.69.220.93:28015.
How smooth is the performance on Vanity Testing?
Over the last 48 hours the average was 30 server fps, and the lowest was 28. Buildings, deployables and everything else in the world came to a peak of 101,373 entities. 3,780 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.
What is the uptime and reliability of Vanity Testing?
Right now Vanity Testing is up. About 7 days 2 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 168 of 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on Vanity Testing?
Rust network protocol 2634 and build 167015 on Linux is what Vanity Testing runs. Steam updates your game, but you need the same protocol to join.
Wipe schedule
On what schedule does Vanity Testing wipe?
Its rhythm cannot be told from the wipes of Vanity Testing on record, which are too few. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 16 days 4 hours ago.
What can you expect on Vanity Testing when wipe day arrives?
Its recent wipes averaged 0 players at peak. The peak of the crowd on the latest wipe came 0 hours after the wipe.
Connect
How can you connect to Vanity Testing?
Open Rust, press F1 for the console, then type client.connect 158.69.220.93:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join. You can find its website at https://vanity.gg.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167015,ts2,alloy
Game
gmvanilla
mp40
ts2
v2634
cs167015
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Other
alloy
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
