Offline159.195.112.128:28015checked 25d ago
Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Test?
A gather rate is not given in the name of Test. Groups can reach 8 players, the default for the game. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. The server browser lists it under Community. The server has VAC on: Valve's anti-cheat.
What is the map for Test?
Test uses a procedural map that the game generates.
Population
How many players are on Test?
Right now Test is offline, with its last appearance 25 days 3 hours ago.
What is Test's ranking among Rust servers?
Over the last seven days, Test ranks #13,268 for player hours, placing it in the top – of all ranked servers.
Tags
How should you interpret the tags on Test?
The server browser reads gmrust (Game mode): Standard survival gameplay; mp2 (Max players): 2 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs163493 (Build): The current game build is 163493; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code from the tags Test publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Test appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Test is placed in these lists: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What is the location of Test?
No region is published by Test. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 159.195.112.128:28015.
How stable is Test, and is it online now?
Right now Test is down; the last sighting was 25 days 3 hours ago. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. It was first seen by When Is Rust Force Wipe on 19 September 2026.
What Rust version is Test on?
Rust network protocol 2633 and build 163493 on Windows is what Test runs. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
How often does Test wipe, and when?
Too few wipes of Test are recorded for its rhythm to be known. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 41 days 5 hours ago.
Connect
What steps are needed to join Test?
Enter client.connect 159.195.112.128:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp2
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.