When Is Rust Force Wipe
39,905 playing now

Online159.195.206.209:28015checked 8m ago

Rust Tournaments | TEST

moddedcarbon
Players now 0/ 20 0% full
7-day average 0 peak –
Rank #15,966 top 72%
Last wipe 56d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 72/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 68/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 23/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 16/ 700

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on Rust Tournaments | TEST?

The name of Rust Tournaments | TEST gives no gather rate. The game's default group cap of 8 players applies. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Carbon on this server. The server has VAC on: Valve's anti-cheat.

Which map is running on Rust Tournaments | TEST?

Rust Tournaments | TEST uses a procedural map of size 3,000 with seed 2147483647, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player count

How populated is Rust Tournaments | TEST?

The current population of Rust Tournaments | TEST is 0, out of 20 slots. The average player count for the last seven days is 0.

Where does Rust Tournaments | TEST stand in the rankings of Rust servers?

Rust Tournaments | TEST is in the top 72% of all ranked servers, at #15,966 for player hours over the last seven days.

Server tags

What is the meaning of the tags on Rust Tournaments | TEST?

The game's server browser reads these tags from Rust Tournaments | TEST: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): It holds up to 20 players; ts8 (Group limit): The default team size is 8; v2632 (Protocol): Joining requires the same protocol version, 2632; cs161125 (Build): The current game build is 161125; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): The plugin framework is Carbon. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Rust Tournaments | TEST appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Rust Tournaments | TEST is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Operator and location

Where can Rust Tournaments | TEST be found?

Region: not published by Rust Tournaments | TEST. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 159.195.206.209:28015.

How smooth is the performance on Rust Tournaments | TEST?

It held an average of 143 server fps over the last 48 hours, never below 97. The world held as many as 50,349 entities: buildings, deployables and all other objects. 4,483 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

How reliable is Rust Tournaments | TEST, and is it currently online?

Right now Rust Tournaments | TEST is up. About 14 days 23 hours ago is when it last restarted, based on its reported uptime. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is Rust Tournaments | TEST on?

On Linux, Rust Tournaments | TEST runs Rust network protocol 2632 and build 161125. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

How often does Rust Tournaments | TEST wipe, and when?

The wipes of Rust Tournaments | TEST on record are too few to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 56 days 13 hours ago.

Join info

What is the process to join Rust Tournaments | TEST?

Enter client.connect 159.195.206.209:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp20
Max players It holds up to 20 players.
ts8
Group limit The default team size is 8.
v2632
Protocol Joining requires the same protocol version, 2632.
cs161125
Build The current game build is 161125.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code There is no region code.

Mods and access

^z
Modded The Modded category applies: plugins or settings alter the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.