When Is Rust Force Wipe
45,087 playing now

OnlineEU159.195.28.216:28015checked 10m ago

Rust for Life

biweekly wipes vanillamoddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #8,533 top 38% · #2088 in EU
Last wipe 2d ago biweekly schedule
Next wipe 11d 17h Mon 26 Oct, 18:27 UTC

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 26 October, 18:27 UTC, in 11d 17h. Its biweekly schedule tag · low confidence

Usual gap 6.7 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

11d 17hMon 26 Oct, 18:27 UTC
21d 18hThu 5 Nov, 19:00 UTC FW
25d 17hMon 9 Nov, 18:27 UTC
39d 17hMon 23 Nov, 18:27 UTC

The first 48 hours of its last wipes

Mon 12 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:27 UTC2d ago 1 – running 0
Fri 2 Oct, 12:25 UTC12d ago 1 held half 10.3 days 0
Thu 1 Oct, 23:27 UTC FW13d ago 1 – 0.5 days 0
Tue 22 Sep, 11:15 UTC22d ago 0 – 9.5 days 0
Fri 18 Sep, 14:37 UTC26d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 7 on average 1/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average 0/ 200
35+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 5 on average 1/ 125
РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average 2/ 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average 0/ 300
▶ DRAGON RUST X1 | УютныйEU · groups of 8+ · 1x · biweekly · 2 on average 1/ 500

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Rust for Life?

The name of Rust for Life gives no gather rate. Groups can reach 8 players, the default for the game. It runs survival, the default game of gathering, building and raiding. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. Its self-description is vanilla: unmodified from Facepunch: the same rates, kits and rules. The server has VAC on: Valve's anti-cheat.

Which map is running on Rust for Life?

A procedural map of size 3,000 with seed 2349646 runs on Rust for Life, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player stats

How many players are on Rust for Life?

Rust for Life holds 0 players of its 100 slots at the moment. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours occurred at 14:00 UTC, with 1 players.

Where does Rust for Life stand in the rankings of Rust servers?

Over the last seven days, Rust for Life is #8,533 for player hours, in the top 38% of all ranked servers and #2,088 in Europe.

Server tags

What is the meaning of the tags on Rust for Life?

The server browser reads gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167584 (Build): The current game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework used; EU (Europe): In the server browser, this appears under Europe from the tags Rust for Life publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Rust for Life appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Rust for Life is placed in these lists: EU Rust servers and Rust modded servers, listed live. Filter Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days to find it on the server list.

Server info

Where can Rust for Life be found?

The EU tag means Rust for Life lists itself in Europe. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 159.195.28.216:28015.

How smooth is the performance on Rust for Life?

It held an average of 67 server fps over the last 48 hours, never below 36. The world held as many as 60,781 entities: buildings, deployables and all other objects. At its peak it used 2,658 MB of memory. Players feel lag when fps drops and entity counts climb.

What is the uptime and reliability of Rust for Life?

Rust for Life is currently up. Its reported uptime shows a restart roughly 18 hours ago. It was up for 144 of the last 7 full days' 168 hours, 86% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What Rust version is Rust for Life on?

The version on Rust for Life is Rust network protocol 2634 and build 167584, on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

How often does Rust for Life wipe, and when?

The schedule of Rust for Life cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Monday 26 October at 18:27 UTC the next wipe is due. The world in play now was built 2 days 6 hours ago. A wipe schedule of every two weeks is published in its tags.

What happens on wipe day for Rust for Life?

Its recent wipes averaged 1 players at peak. 19 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Join info

What is the process to join Rust for Life?

Enter client.connect 159.195.28.216:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,^v,EU,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167584
Build The current game build is 167584.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Unmodified from Facepunch: the same rates, kits and rules.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework used.

Region

EU
Europe In the server browser, this appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.